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Dark (type)

6 bytes added, 15 May
Characteristics: Fixed an unclear sentence: "Poison makes them 2x weak to ground, which covers up all their [[[Other]]] Weaknesses".
The Dark type, along with the {{t|Steel}} type, was introduced in [[Generation II]] in order to balance against {{t|Psychic}} type, so it is immune to Psychic attacks. However, this immunity is nullified by {{m|Miracle Eye}}. Dark Pokémon have a single {{t|Ground}} weakness if their other type is {{t|Poison}}, which nullifies all of Dark type's other weaknesses. Dark Pokémon are immune to opposing Pokémon's moves that gain priority due to {{a|Prankster}}, including moves called by {{cat|moves that call other moves}} (such as {{m|Assist}} and {{m|Nature Power}}) and excluding moves that are repeated as a result of Prankster-affected {{m|Instruct}}.