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* If the type of a move is '''not effective''' (Japanese: '''{{tt|効果がない|こうかがない}}''' ''not effective'') against a type of its target, the target is completely immune to it, and the move will deal no damage. | * If the type of a move is '''not effective''' (Japanese: '''{{tt|効果がない|こうかがない}}''' ''not effective'') against a type of its target, the target is completely immune to it, and the move will deal no damage. | ||
For targets that have | For targets that have multiple types, the type effectiveness of a move is the product of its effectiveness against each of the types: | ||
* If the type of a move is super effective against both of the opponent's types (such as {{m|Dig}}, a {{type|Ground}} move, used against an {{p|Aggron}}, a {{2t|Steel|Rock}} Pokémon), then the move does 4 times the damage; | * If the type of a move is super effective against both of the opponent's types (such as {{m|Dig}}, a {{type|Ground}} move, used against an {{p|Aggron}}, a {{2t|Steel|Rock}} Pokémon), then the move does 4 times the damage; | ||
* If the type of a move is not very effective against both of the opponent's types (such as {{m|Wake-Up Slap}}, a {{type|Fighting}} move, used against a {{p|Sigilyph}}, a {{2t|Psychic|Flying}} Pokémon), then the move only does ¼ of the damage; | * If the type of a move is not very effective against both of the opponent's types (such as {{m|Wake-Up Slap}}, a {{type|Fighting}} move, used against a {{p|Sigilyph}}, a {{2t|Psychic|Flying}} Pokémon), then the move only does ¼ of the damage; |