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==In Rescue Team DX== | ==In Rescue Team DX== | ||
The player cannot train at the Dojo without at least one Bronze, Silver, or Gold Dojo Ticket | The player cannot train at the Dojo without at least one Bronze, Silver, or Gold Dojo Ticket. | ||
===Mechanics=== | ===Mechanics=== | ||
*Depending on the type of Dojo Ticket used, the player is given 50, 55, or 60 seconds to traverse and defeat Pokémon within a one-floor maze to earn [[Experience]] Points and Move Experience. The timer will continue to run during animations or when the menu is opened. | |||
*Depending on the type of Dojo Ticket used, Experience and Move Experience earned are multiplied by three, five, or seven. | |||
*The Experience gained is substantially increased if an enemy defeated by super-effective moves. | *The Experience gained is substantially increased if an enemy defeated by super-effective moves. | ||
*Mazes contain Pokémon who are weak to the namesake maze, except for the Normal Maze. | *Mazes contain Pokémon who are weak to the namesake maze, except for the Normal Maze. | ||
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*No items can be found within the mazes, and no Pokémon can be recruited. | *No items can be found within the mazes, and no Pokémon can be recruited. | ||
*If the Pokémon faints, it will be revived with its stats reset to normal. There is no limit to how many times the Pokémon can be revived. | *If the Pokémon faints, it will be revived with its stats reset to normal. There is no limit to how many times the Pokémon can be revived. | ||
*Using moves does not consume any {{PP}}. | *Using moves does not consume any {{PP}}, allowing moves to be used infinitely in mazes. | ||
*Once the time has passed, the | *Once the time has passed, the Experience Points accumulated goes into the trained Pokémon. | ||
==Pickup items== | ==Pickup items== |
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