Makuhita Dojo: Difference between revisions

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The Pokémon encountered in Makuhita Dojo cannot be recruited in any of the mazes. Boss Pokémon in the Team mazes may be recruited, however. The boss Pokémon may only be recruited if the player is level 90 or higher and wearing a {{DL|Recruitment|Friend Bow}}, with the exception of {{p|Nuzleaf}} in the [[#Team Shifty|Team Shifty]] maze and {{p|Graveler}} in the [[#Team Rumblerock|Team Rumblerock]] maze, which can be recruited if the player is either level 90 or higher or level 50 or higher with a Friend Bow. There is no chance of finding [[Monster House]]s, [[Kecleon Shop]]s, or items in this dungeon. {{a|Pickup}} still works, however. Clearing a maze shall refresh the items available in the [[Kecleon Shop]] in [[Pokémon Square]] and the missions available on the bulletin board.
The Pokémon encountered in Makuhita Dojo cannot be recruited in any of the mazes. Boss Pokémon in the Team mazes may be recruited, however. The boss Pokémon may only be recruited if the player is level 90 or higher and wearing a {{DL|Recruitment|Friend Bow}}, with the exception of {{p|Nuzleaf}} in the [[#Team Shifty|Team Shifty]] maze and {{p|Graveler}} in the [[#Team Rumblerock|Team Rumblerock]] maze, which can be recruited if the player is either level 90 or higher or level 50 or higher with a Friend Bow. There is no chance of finding [[Monster House]]s, [[Kecleon Shop]]s, or items in this dungeon. {{a|Pickup}} still works, however. Clearing a maze shall refresh the items available in the [[Kecleon Shop]] in [[Pokémon Square]] and the missions available on the bulletin board.


==Changes in Rescue Team DX==
==In Rescue Team DX==
The player cannot train at the Dojo without at least one Bronze, Silver, or Gold Dojo Ticket. Depending on the color of the Dojo Ticket, the player is only given 50, 55, or 60 seconds to traverse and defeat Pokémon within a one-floor maze to earn Experience Points and Move Experience. The Experience gained is substantially increased if the enemies are defeated by super-effective moves. The player can no longer freely choose a maze to complete. The player can only choose up to a maximum of two mazes that depends on the type of the Pokémon selected to train, e.g. if a Baltoy is chosen to train, that Pokémon can only enter either the Ground or Psychic mazes, respectively and single-type Pokémon such as Blastoise can only enter the Water Maze and no other. No items can be found within the mazes and no Pokémon can be recruited.
The player cannot train at the Dojo without at least one Bronze, Silver, or Gold Dojo Ticket. Depending on the type of Dojo Ticket used, the player is given 50, 55, or 60 seconds to traverse and defeat Pokémon within a one-floor maze to earn [[Experience]] Points and Move Experience.
 
===Mechanics===
*The Experience gained is substantially increased if an enemy defeated by super-effective moves.
*Mazes contain Pokémon who are weak to the namesake maze, except for the Normal Maze.
*The player can only choose up to a maximum of two mazes that depends on the type of the Pokémon selected to train, e.g. if a {{p|Baltoy}} is chosen to train, that Pokémon can only enter either the Ground or Psychic mazes, respectively and single-type Pokémon such as Blastoise can only enter the Water Maze and no other.
*No items can be found within the mazes, and no Pokémon can be recruited.
*If the Pokémon faints, it will be revived with its stats reset to normal. There is no limit to how many times the Pokémon can be revived.
*Using moves does not consume any {{PP}}.
*Once the time has passed, the experience accumulated goes into the trained Pokémon.


==Pickup items==
==Pickup items==
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