Evolution: Difference between revisions

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With respect to real-world phenomena, Pokémon Evolution is more similar to {{wp|metamorphosis}} than {{wp|evolution}}. Evolution is mostly independent from the {{wp|aging}} process, instead being triggered by external factors, such as gaining [[experience]] in battle or being exposed to certain [[item]]s.
With respect to real-world phenomena, Pokémon Evolution is more similar to {{wp|metamorphosis}} than {{wp|evolution}}. Evolution is mostly independent from the {{wp|aging}} process, instead being triggered by external factors, such as gaining [[experience]] in battle or being exposed to certain [[item]]s.


Evolution is not a merely visual change, as Pokémon of a higher evolutionary stage have different (and usually increased) [[stats]], can learn different moves, and sometimes change [[type]]s (although normally at least one of the pre-evolved form's types remains the same). Pokémon may also change [[Ability]] upon evolution.
Evolution is not a merely visual change, as Pokémon of a higher evolutionary stage has different (and usually increased) [[stats]], can learn different moves, and sometimes change [[type]]s (although normally at least one of the pre-evolved form's types remains the same). Pokémon may also change [[Ability]] upon evolution.


[[Professor Elm]] and [[Professor Rowan]] are the leading experts in Pokémon Evolution. According to Elm's research, over 90% of all Pokémon are connected to at least one other through Evolution (currently the actual percentage is {{#expr:(1-(
[[Professor Elm]] and [[Professor Rowan]] are the leading experts in Pokémon Evolution. According to Elm's research, over 90% of all Pokémon are connected to at least one other through Evolution (currently the actual percentage is {{#expr:(1-(
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Pokémon evolutionary families have anywhere between one and three stages. In a one-stage family, there is only a single Pokémon that cannot evolve. In a two-stage family, any member of the family can evolve at most once, from the unevolved form into one of the evolved forms. In a three-stage family, at least one of the evolved forms can evolve once again.
Pokémon evolutionary families have anywhere between one and three stages. In a one-stage family, there is only a single Pokémon that cannot evolve. In a two-stage family, any member of the family can evolve at most once, from the unevolved form into one of the evolved forms. In a three-stage family, at least one of the evolved forms can evolve once again.


In the [[Pokémon Trading Card Game]], Pokémon are divided into four different categories: {{TCG|Baby Pokémon}}, {{TCG|Basic Pokémon}}, {{TCG|Stage 1 Pokémon}}, and {{TCG|Stage 2 Pokémon}}. Pre-evolved forms introduced in a later generation than their evolved form are classified as Baby Pokémon, so that the evolution stages of their evolved forms are not disrupted.
In the [[Pokémon Trading Card Game]], Pokémon are divided into four different categories: {{TCG|Baby Pokémon}}, {{TCG|Basic Pokémon}}, {{TCG|Stage 1 Pokémon}}, and {{TCG|Stage 2 Pokémon}}. Pre-evolved forms introduced in a later generation than their evolved form are classified as Baby Pokémon so that the evolution stages of their evolved forms are not disrupted.


====One-evolution families====
====One-evolution families====
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====Branched evolution families====
====Branched evolution families====
{{main|List of Pokémon with branched evolutions}}
{{main|List of Pokémon with branched evolutions}}
Several one- and two-evolution families are also branched evolution families. A branched evolution family has a member that can evolve into one of several different Pokémon. {{p|Eevee}} is the most extreme example, having eight different possible evolved forms. An example of this type of evolution family is below.
Several one- and two-evolution families are also branched, evolution families. A branched evolution family has a member that can evolve into one of several different Pokémon. {{p|Eevee}} is the most extreme example, having eight different possible evolved forms. An example of this type of evolution family is below.


{| style="margin:auto; background: #E0F2B6; {{roundy|15px}}"
{| style="margin:auto; background: #E0F2B6; {{roundy|15px}}"
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*Holding a specific [[item]]
*Holding a specific [[item]]
*The [[time]] of day
*The [[time]] of day
*Knowing a certain move, or a move of a certain [[type]]
*Knowing a certain move or a move of a certain [[type]]
*The location the player is in, or the current [[weather]] in that location
*The location the player is in, or the current [[weather]] in that location
*Having a certain Pokémon in the [[party]], or a certain [[type]] of Pokémon
*Having a certain Pokémon in the [[party]], or a certain [[type]] of Pokémon
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==In the core series==
==In the core series==
When a Pokémon evolves, it becomes a new species of Pokémon. This new species has a different Pokédex number and [[base stat]]s, and may be a different [[type]], learn different moves, and have a different [[Ability]]. The Pokémon's personal properties, however, such as [[Nature]] and {{Shiny|Shininess}}, remain.
When a Pokémon evolves, it becomes a new species of Pokémon. This new species has a different Pokédex number and [[base stat]]s, and maybe a different [[type]], learn different moves, and have a different [[Ability]]. The Pokémon's personal properties, however, such as [[Nature]] and {{Shiny|Shininess}}, remain.


All evolutions via leveling up take place at the end of a {{pkmn|battle}}, or when a Pokémon is given a [[Rare Candy]]. Each Pokémon may evolve only once per battle. Even if a Pokémon faints in battle, it will still evolve at the end of that battle if it met the requirements to evolve; however, prior to [[Generation VI]], if the player lost the battle, none of their Pokémon could evolve as a result of that battle.
All evolutions via leveling up to take place at the end of a {{pkmn|battle}}, or when a Pokémon is given a [[Rare Candy]]. Each Pokémon may evolve only once per battle. Even if a Pokémon faints in battle, it will still evolve at the end of that battle if it met the requirements to evolve; however, prior to [[Generation VI]], if the player lost the battle, none of their Pokémon could evolve as a result of that battle.


Holding an [[Everstone]] prevents a Pokémon from evolving by level up or trade. Additionally, the player can prevent a Pokémon from evolving upon leveling up by pressing the B button when it would evolve. In {{game|FireRed and LeafGreen|s}}, if the player does not have the [[National Pokédex]], if a Pokémon in the [[Kanto Pokédex]] meets its evolution conditions but its evolved form is not in the Kanto Pokédex (for example, {{p|Chansey}}'s evolution into {{p|Blissey}}), it will attempt to evolve but fail.
Holding an [[Everstone]] prevents a Pokémon from evolving by level up or trade. Additionally, the player can prevent a Pokémon from evolving upon leveling up by pressing the B button when it would evolve. In {{game|FireRed and LeafGreen|s}}, if the player does not have the [[National Pokédex]], if a Pokémon in the [[Kanto Pokédex]] meets its evolution conditions but its evolved form is not in the Kanto Pokédex (for example, {{p|Chansey}}'s evolution into {{p|Blissey}}), it will attempt to evolve but fail.
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Normally, a Pokémon will retain its Ability slot upon evolution (i.e. if it had its species second Ability before evolving, it will still have its species second Ability after evolving).
Normally, a Pokémon will retain its Ability slot upon evolution (i.e. if it had its species second Ability before evolving, it will still have its species second Ability after evolving).


However, some Pokémon originally from the [[Generation III]] games can change Ability slot upon evolution. When Abilities were introduced in Generation III, some Pokémon only had one possible Ability, but were given a second Ability in Generation IV. If a Pokémon whose species gained an Ability after Generation III is transferred to a Generation IV or {{gen|V}} game, it will initially retain its original Ability; upon evolving, however, its Ability slot will be recalculated and its Ability may change. When a Pokémon is transferred to Generation VI or [[Generation VII]], however, it will be locked into the appropriate slot for its current Ability.
However, some Pokémon originally from the [[Generation III]] games can change the Ability slot upon evolution. When Abilities were introduced in Generation III, some Pokémon only had one possible Ability but were given a second Ability in Generation IV. If a Pokémon whose species gained an Ability after Generation III is transferred to a Generation IV or {{gen|V}} game, it will initially retain its original Ability; upon evolving, however, its Ability slot will be recalculated and its Ability may change. When a Pokémon is transferred to Generation VI or [[Generation VII]], however, it will be locked into the appropriate slot for its current Ability.


===Animations===
===Animations===
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In [[Pokémon GO]], the player can evolve Pokémon by spending [[Candy]]. The Candy cost for evolution varies between Pokémon species, ranging from 12 (to evolve {{p|Caterpie}} into {{p|Metapod}}) to 400 (to evolve {{p|Magikarp}} into {{p|Gyarados}} or {{p|Meltan}} into {{p|Melmetal}}).
In [[Pokémon GO]], the player can evolve Pokémon by spending [[Candy]]. The Candy cost for evolution varies between Pokémon species, ranging from 12 (to evolve {{p|Caterpie}} into {{p|Metapod}}) to 400 (to evolve {{p|Magikarp}} into {{p|Gyarados}} or {{p|Meltan}} into {{p|Melmetal}}).


Each evolutionary family has their own kind of Candy. Candy can be obtained by catching or hatching Pokémon of that evolutionary family, or by walking with a Pokémon of that evolutionary family as a [[Buddy Pokémon]]. The player can also obtain 1 Candy for its evolutionary family by permanently transferring it to [[Professor Willow]].
Each evolutionary family has its own kind of Candy. Candy can be obtained by catching or hatching Pokémon of that evolutionary family, or by walking with a Pokémon of that evolutionary family as a [[Buddy Pokémon]]. The player can also obtain 1 Candy for its evolutionary family by permanently transferring it to [[Professor Willow]].


In Pokémon GO, species that require a [[Evolution item|held item]] (except {{p|Feebas}} and {{p|Clamperl}}) or a [[Sun Stone|Sun]], [[Shiny Stone|Shiny]] or [[Dusk Stone]] to evolve in the core series also require an item to be spent in addition to Candy. For evolutions introduced in Generation II, the item required is the same as in the core series; for evolutions introduced in Generation IV, a [[Sinnoh Stone]] is required instead.
In Pokémon GO, species that require a [[Evolution item|held item]] (except {{p|Feebas}} and {{p|Clamperl}}) or a [[Sun Stone|Sun]], [[Shiny Stone|Shiny]] or [[Dusk Stone]] to evolve in the core series also require an item to be spent in addition to Candy. For evolutions introduced in Generation II, the item required is the same as in the core series; for evolutions introduced in Generation IV, a [[Sinnoh Stone]] is required instead.
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[[File:Kakuna evolution anime.png|thumb|200px|left|{{p|Kakuna}} evolving into {{p|Beedrill}} in ''[[EP004|Challenge of the Samurai]]'']]
[[File:Kakuna evolution anime.png|thumb|200px|left|{{p|Kakuna}} evolving into {{p|Beedrill}} in ''[[EP004|Challenge of the Samurai]]'']]
[[File:Shelmet evolution Best Wishes.png|thumb|200px|Evolution in the {{series|Best Wishes}}]]
[[File:Shelmet evolution Best Wishes.png|thumb|200px|Evolution in the {{series|Best Wishes}}]]
In the {{pkmn|anime}}, Evolution happens in much the same way as it does in the {{pkmn|games}}; though [[level]]-based evolutions and [[trade]]-based evolutions do not occur using those methods, there are similarities in the way they come about. For example, {{an|Misty}}'s {{p|Poliwhirl}} evolved into {{TP|Misty|Politoed}} because it found {{Ash}}'s [[King's Rock]] and was holding it when Misty sent it out, while in the games it is required that Poliwhirl be traded while holding the King's Rock for the evolution to take place (it should be noted that Poliwhirl had been through a machine in connection with it being healed at the Pokémon Center, while holding the item). When a {{p|Beedrill}} attacked Ash's {{p|Metapod}}, it caused a crack to appear on its shell, which {{AP|Butterfree}} came out of (although later examples of Metapod evolving into Butterfree were treated as the more familiar form of evolution used in the anime).
In the {{pkmn|anime}}, Evolution happens in much the same way as it does in the {{pkmn|games}}; though [[level]]-based evolutions and [[trade]]-based evolutions do not occur using those methods, there are similarities in the way they come about. For example, {{an|Misty}}'s {{p|Poliwhirl}} evolved into {{TP|Misty|Politoed}} because it found {{Ash}}'s [[King's Rock]] and was holding it when Misty sent it out, while in the games it is required that Poliwhirl be traded while holding the King's Rock for the evolution to take place (it should be noted that Poliwhirl had been through a machine in connection with it being healed at the Pokémon Center while holding the item). When a {{p|Beedrill}} attacked Ash's {{p|Metapod}}, it caused a crack to appear on its shell, which {{AP|Butterfree}} came out of (although later examples of Metapod evolving into Butterfree were treated as the more familiar form of evolution used in the anime).


Additionally, a difference can be seen in the fact that Pokémon evolve ''during'' a battle, as opposed to after it. Pokémon may also evolve when they are needed to, for an extra boost of power or gaining new abilities, instead of after a set amount of training, such as when Ash's {{p|Charmeleon}} evolved into {{AP|Charizard}} to battle an Aerodactyl just three episodes after it evolved from Charmander, where the game requires Charmeleon to grow twenty levels to reach that stage. In addition, Pokémon can sometimes choose not to evolve, even if they evolve by a 'natural' method such as leveling up. This was shown when [[Ash's Bulbasaur]] refused to evolve during an evolution festival for all Bulbasaur to evolve in ''[[EP051|Bulbasaur's Mysterious Garden]]''. It appears that Evolution has emotional implications for Pokémon - some Pokémon, such as Team Rocket's {{MTR}}, dislike their evolved forms, while others such as [[Ash's Pikachu]] simply want to prove they can be powerful without evolving. Conversely, when Pokémon do evolve, this can often be linked with an experience that causes them to mature emotionally or deal with an emotional issue, such as when the {{p|Poochyena}} in ''[[AG011|A Bite to Remember]]'' evolved, or the {{p|Paras}} in ''[[EP044|The Problem With Paras]]''. Poochyena, for some reason, had an aversion to using the move {{m|Bite}}, while Paras was extremely timid and weak in battle. Both of them evolved shortly after overcoming these issues.
Additionally, a difference can be seen in the fact that Pokémon evolve '' during'' a battle, as opposed to after it. Pokémon may also evolve when they are needed to, for an extra boost of power or gaining new abilities, instead of after a set amount of training, such as when Ash's {{p|Charmeleon}} evolved into {{AP|Charizard}} to battle an Aerodactyl just three episodes after it evolved from Charmander, where the game requires Charmeleon to grow twenty levels to reach that stage. In addition, Pokémon can sometimes choose not to evolve, even if they evolve by a 'natural' method such as leveling up. This was shown when [[Ash's Bulbasaur]] refused to evolve during an evolution festival for all Bulbasaur to evolve in ''[[EP051|Bulbasaur's Mysterious Garden]]''. It appears that Evolution has emotional implications for Pokémon - some Pokémon, such as Team Rocket's {{MTR}}, dislike their evolved forms, while others such as [[Ash's Pikachu]] simply want to prove they can be powerful without evolving. Conversely, when Pokémon do evolve, this can often be linked with an experience that causes them to mature emotionally or deal with an emotional issue, such as when the {{p|Poochyena}} in ''[[AG011|A Bite to Remember]]'' evolved, or the {{p|Paras}} in ''[[EP044|The Problem With Paras]]''. Poochyena, for some reason, had an aversion to using the move {{m|Bite}}, while Paras was extremely timid and weak in battle. Both of them evolved shortly after overcoming these issues.


When a Pokémon begins to evolve, it will be enveloped by a brightly-colored light while slowly changing form; in the {{series2|original}}, {{series2|Advanced Generation}}, and {{series|Diamond & Pearl}}, the light is simply white in color while in the {{series2|Best Wishes}} and {{series|XY}}, the light is blue in color. In the {{series|Sun & Moon}}, different evolution effects were introduced depending on which Pokémon is evolving; for instance, when {{an|Mallow}}'s {{p|Bounsweet}} evolved into {{TP|Mallow|Steenee}}, it shined pink and the physical changes that came with the evolution could be seen happening. Although some Pokémon returned to the old-style evolution effect (for instance, {{p|Sandygast}} into {{p|Palossand}} and {{p|Mareanie}} into {{p|Toxapex}}), others have been seen with completely new effects (notably {{AP|Rockruff}} and {{AP|Litten}}).
When a Pokémon begins to evolve, it will be enveloped by a brightly-colored light while slowly changing form; in the {{series2|original}}, {{series2|Advanced Generation}}, and {{series|Diamond & Pearl}}, the light is simply white in color while in the {{series2|Best Wishes}} and {{series|XY}}, the light is blue in color. In the {{series|Sun & Moon}}, different evolution effects were introduced depending on which Pokémon is evolving; for instance, when {{an|Mallow}}'s {{p|Bounsweet}} evolved into {{TP|Mallow|Steenee}}, it shined pink and the physical changes that came with the evolution could be seen happening. Although some Pokémon returned to the old-style evolution effect (for instance, {{p|Sandygast}} into {{p|Palossand}} and {{p|Mareanie}} into {{p|Toxapex}}), others have been seen with completely new effects (notably {{AP|Rockruff}} and {{AP|Litten}}).
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*Basic Pokémon, which represent the most basic evolutionary stage. Pokémon that evolve from a Pokémon released in a later generation, such as {{p|Electabuzz}} or {{p|Pikachu}}, always are basic Pokémon, despite being the second Pokémon in their own evolutionary lines;
*Basic Pokémon, which represent the most basic evolutionary stage. Pokémon that evolve from a Pokémon released in a later generation, such as {{p|Electabuzz}} or {{p|Pikachu}}, always are basic Pokémon, despite being the second Pokémon in their own evolutionary lines;
*Stage 1 Pokémon, which represent evolution stages of Basic Pokémon and the basic stage of many [[Fossil Pokémon]];
*Stage 1 Pokémon, which represent evolution stages of Basic Pokémon and the basic stage of many [[Fossil Pokémon]];
*Stage 2 Pokémon, which represent the final evolutionary forms of Pokémon.
*Stage 2 Pokémon, which represents the final evolutionary forms of Pokémon.
Only {{TCG|Baby Pokémon|Baby}} and Basic Pokémon may be placed onto the Bench during the setup phase and during play; other Pokémon are considered to be evolution cards and therefore unable to be played except on top of their corresponding pre-evolved forms. The stage of evolution is indicated in a conspicuous place on each and every Pokémon card, though the placement differs among the generations of cards.
Only {{TCG|Baby Pokémon|Baby}} and Basic Pokémon may be placed onto the Bench during the setup phase and during play; other Pokémon are considered to be evolution cards and therefore unable to be played except on top of their corresponding pre-evolved forms. The stage of evolution is indicated in a conspicuous place on each and every Pokémon card, though the placement differs among the generations of cards.


Within the deck and discard pile, Pokémon cards that evolve from others are considered to be "evolution cards" for the purpose of effects that interact with them. In play, a Basic Pokémon card can be considered an evolution card if it is evolved from its Baby stage.
Within the deck and discard pile, Pokémon cards that evolve from others are considered to be "evolution cards" for the purpose of effects that interact with them. In the play, a Basic Pokémon card can be considered an evolution card if it is evolved from its Baby stage.


===Ability to evolve===
===Ability to evolve===