Diamond & Pearl (TCG): Difference between revisions

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'''Diamond & Pearl''' (Japanese: '''時空の創造''' ''Space-Time Creation'') is the name given to the first expansion of cards of the Diamond & Pearl era of the Trading Card Game, introducing both new and returning game mechanics. The first cards in this set saw their debut in the 2006 {{TCG|Entry Pack}}s, shortly after the Japanese release of {{game|Diamond and Pearl|s}}, while the full expansion made its debut on November 30, 2006 in Japan and May 23, 2007 in North America. North American prerelease tournaments were held on May 12–13 and 19-20, 2007.
'''Diamond & Pearl''' (Japanese: '''時空の創造''' ''Space-Time Creation'') is the name given to the first expansion of cards of the ''Diamond & Pearl'' series of the [[Pokémon Trading Card Game]], introducing both new and returning game mechanics. The first cards in this set saw their debut in the 2006 {{TCG|Entry Pack}}s, shortly after the Japanese release of {{game|Diamond and Pearl|s}}, while the full Japanese expansion made its debut on November 30, 2006 and May 23, 2007 in English. Prerelease tournaments in the U.S. were held on May 12–13 and 19-20, 2007.


==Background information==
==Background information==
[[File:Dptcg logo01.png|right|thumb|200px|Japanese logo]]
[[File:Dptcg logo01.png|right|thumb|200px|Japanese logo]]
*Being the first expansion of the [[Generation IV]] era, 55 Pokémon first featured in Pokémon Diamond and Pearl were introduced to TCG form in this set.
*Being the first expansion of the [[Generation IV]] era, 55 Pokémon first featured in Pokémon ''Diamond and Pearl'' were introduced to TCG form in this set.
*Like all new generations, the card layout was redesigned yet again. Changes include:
*Like all new generations, the card layout was redesigned yet again. Changes include:
**The evolution window graphic returns to the upper left of the illustration, as it was on cards released before the EX era.
**The evolution window graphic returns to the upper left of the illustration, as it was on cards released before the ''EX'' era.
**Illustrator credit is included on its own line near the bottom of the card, just above the retreat cost.
**Illustrator credit is included on its own line near the bottom of the card, just above the retreat cost.
**The circle pattern featured on EX era cards behind both the card name and attacks is no longer present. This gives more space to be used by attacks and Pokémon Powers.
**The circle pattern featured on ''EX'' era cards behind both the card name and attacks is no longer present. This gives more space to be used by attacks and Pokémon Powers.
**Flavor text, such as height, weight, level, and [[Pokédex]] entry return after a five-year absence, last appearing in {{TCG|Neo Destiny}}.
**Flavor text, such as height, weight, level, and [[Pokédex]] entry return after a five-year absence, last appearing in '''''{{TCG|Neo Destiny}}'''''.
**Japanese cards revert to having no set numbering system (though still following the ordering system introduced in {{TCG|e-Card 2}} with a slight modification to put {{ct|Darkness}} and {{ct|Metal}} cards before {{ct|Colorless}} ones), instead listing a collection number modified from the Pokémon's [[National Pokédex]] number and [[evolution]]ary family. English cards use both this number (featured on the bottom left of the card) and the set numbering system introduced in the {{TCG|Base Set}} (featured on the bottom right).
**Japanese cards revert to having no set numbering system (though still following the ordering system introduced in {{TCG|e-Card 2}} with a slight modification to put {{ct|Darkness}} and {{ct|Metal}} cards before {{ct|Colorless}} ones), instead listing a collection number modified from the Pokémon's [[National Pokédex]] number and [[evolution]]ary family. English cards use both this number (featured on the bottom left of the card) and the set numbering system introduced in the '''''{{TCG|Base Set}}''''' (featured on the bottom right).
**On English cards, level appears immediately after the Pokémon's name (previous releases had relegated it to the Pokédex entry). HP text is now smaller (though the number remains large) and appears ''before'' the amount, as on Japanese cards, rather than after.
**On English cards, level appears immediately after the Pokémon's name (previous releases had relegated it to the Pokédex entry). HP text is now smaller (though the number remains large) and appears ''before'' the amount, as on Japanese cards, rather than after.
**A new numbering system for Pokémon was deployed on the lower left of the card, labelled '''DPBP#'''; this ''[[List of Pokémon by Diamond & Pearl Battle Pokédex number|Diamond & Pearl Battle Pokédex]]'' number system combines aspects of the [[List of Pokémon by National Pokédex number|National Pokédex]] and the [[List of Pokémon by habitat|habitat system]] featured in the {{2v|FireRed|LeafGreen}}.
**A new numbering system for Pokémon was deployed on the lower left of the card, labelled '''DPBP#'''; this ''[[List of Pokémon by Diamond & Pearl Battle Pokédex number|Diamond & Pearl Battle Pokédex]]'' number system combines aspects of the [[List of Pokémon by National Pokédex number|National Pokédex]] and the [[List of Pokémon by habitat|habitat system]] featured in the {{2v|FireRed|LeafGreen}}.
*In an unprecedented change, Pokémon which are {{type|Poison}}s in the [[core series]] games are now designated as {{ct|Psychic}} Pokémon, rather than the former {{ct|Grass}}.
*In an unprecedented change, Pokémon which are {{type|Poison}}s in the [[core series]] games are now designated as {{ct|Psychic}} Pokémon, rather than the former {{ct|Grass}}.
*{{TCG|Pokémon-ex}} and {{TCG|Pokémon star|Pokémon}} {{star}} no longer appear, and are replaced by the new {{TCG|Pokémon LV.X}}.
*{{TCG|Pokémon-ex}} and {{TCG|Pokémon star|Pokémon}} {{star}} no longer appear, and are replaced by the new ''{{TCG|Pokémon LV.X}}''.
*Some Pokémon now have "free" attack costs, indicated by a {{e|None}}, which require no {{TCG|Energy}} to use.
*Some Pokémon now have "free" attack costs, indicated by a {{e|None}}, which require no {{TCG|Energy}} to use.
*Both {{TCG|Darkness Energy}} and {{TCG|Metal Energy}} receive new {{TCG|basic Energy}} forms which are free from the 4-per-deck rule (though they no longer have the former special effects). Cards that allow the player to search for a Darkness or Metal Energy card may seek out either version. In the set order, these new basic Energies are put after the other six, rather than alphabetized with them.
*Both {{TCG|Darkness Energy}} and {{TCG|Metal Energy}} receive new {{TCG|basic Energy}} forms which are free from the 4-per-deck rule (though they no longer have the former special effects). Cards that allow the player to search for a Darkness or Metal Energy card may seek out either version. In the set order, these new basic Energies are put after the other six, rather than alphabetized with them.
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