Open main menu

Bulbapedia β

Changes

Type

10 bytes added, 6 April
m
Type effectiveness
* If the type of a move is '''not effective''' (Japanese: '''{{tt|効果がない|こうかがない}}''' ''not effective'') against a type of its target, the target is completely immune to it, and the move will deal no damage.
 
For targets that have twomore typesthan one type, overallthe type effectiveness of a move is the combinedproduct effectivenessof the effectivenesses against each of its types:
* If the type of a move is super effective against both of the opponent's types (such as {{m|Dig}}, a {{type|Ground}} move, used against an {{p|Aggron}}, a {{2t|Steel|Rock}} Pokémon), then the move does 4 times the damage;
* If the type of a move is not very effective against both of the opponent's types (such as {{m|Wake-Up Slap}}, a {{type|Fighting}} move, used against a {{p|Sigilyph}}, a {{2t|Psychic|Flying}} Pokémon), then the move only does ¼ of the damage;
* If the type of move is completely ineffective against one of the opponent's types, then the move does no damage, even if the opponent has a second type that would be vulnerable to it (as in {{m|Thunderbolt}}, an {{type|Electric}} move, used against a {{p|Quagsire}}, a {{2t|Water|Ground}} Pokémon).
 
The moves {{m|Flying Press}}, {{m|Freeze-Dry}}, and {{m|Thousand Arrows}} have custom interactions with defending types thatand do not strictly matchobey theirthe assignedtype typeschart. {{type|Fire}} moves double in effectiveness against Pokémon affected by {{m|Tar Shot}}. {{cat|Moves that deal direct damage}} (including [[one-hit knockout move]]s) do not employ effectiveness, although Pokémon may still be immune to them based on type interactions. Certain {{Abilities}}, [[held item]]s, or types of [[weather]] (such as {{a|Levitate}}, the [[Ring Target]], or [[strong winds]], respectively) may modify the effectiveness of specific movestypes againstof typesmoves.
 
[[Status move]]s typically do not employ type effectiveness; however, {{type|Ground}} Pokémon are immune to {{m|Thunder Wave}} based on type interactions, and {{type|Ghost}} Pokémon are immune to {{m|Glare}} based on type interactions in Generation II and III only. Furthermore, status moves may be unable to affect Pokémon based on type-related interactions other than effectiveness; for example, {{type|Poison}} Pokémon cannot be afflicted with {{status|poison}} and are thus unaffected by {{m|Poison Gas}}.
2,641
edits