Ingrain (move): Difference between revisions

→‎{{g|Mystery Dungeon series}}: An interaction I learned after previously thinking Ingrain stopped that skill instead. Adding it in case anyone had the same question as me.
(updating image to gen VIII)
(→‎{{g|Mystery Dungeon series}}: An interaction I learned after previously thinking Ingrain stopped that skill instead. Adding it in case anyone had the same question as me.)
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==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
==={{g|Mystery Dungeon series}}===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Ingrain causes the user to gain the Ingrain status, making the user incapable of moving (though it may attack), and cannot switch places with the team leader. The Pokémon gains 10 HP at the end of the second turn, and every five turns after that. The Ingrain status lasts 16-30 turns.
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Ingrain causes the user to gain the Ingrain status, making the user incapable of moving (though it may attack), and cannot switch places with the team leader. The Pokémon gains 10 HP at the end of the second turn, and every five turns after that. The Ingrain status lasts 16-30 turns, but it can be cancelled prematurely by the [[IQ#Explorers_of_Time.2C_Darkness_and_Sky|IQ skill]] Wary Fighter.


In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the Ingrain status lasts seven turns and the Pokémon gains 15 HP at the end of every second turn.
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the Ingrain status lasts seven turns and the Pokémon gains 15 HP at the end of every second turn.
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