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Pokémon HeartGold and SoulSilver Versions

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* The five [[Kimono Girl]]s from {{DL|Ecruteak City|Kimono Dance Theater|the Dance Theater}} in [[Ecruteak City]] now have a significant role in the game. During the player's adventure, they can meet each Kimono Girl at different points of the game where they will ask the player to do them a small favor. After receiving the [[Master Ball]] from [[Professor Elm]] and before meeting the [[game mascot]], each Kimono Girl tests the player with a battle. Once all five are defeated, they proceed to the [[Bell Tower]]{{sup/4|HG}}/[[Whirl Islands]]{{sup/4|SS}} where they will perform a dance to summon {{p|Ho-Oh}}{{sup/4|HG}}/{{p|Lugia}}{{sup/4|SS}}.
** As these events were not part of the plot of the originals, the Kimono Girls were originally battled earlier on in the game at the Ecruteak Dance Theater in order to earn {{HM|03|Surf}} once all five were defeated. In HeartGold and SoulSilver, a {{tc|Team Rocket Grunt}} inside the theater needs to be battled instead.
** The battles done with the Kimono Girls are now consecutive and will always be done in the same order until all five are defeated. In the original games, the player could freely choose the order they wished to face the Kimono Girls in.
* [[Kurt]] and [[Apricorn]]s make a return to the series along with the respective [[Poké Ball]]s. Apricorns are now carried by the player in a new item, the [[Apricorn Box]]. As in {{v2|Crystal}}, Kurt can be given multiples of the same color Apricorn at once in order to make multiple Poké Balls.
* While the [[Rainbow Wing]] and [[Silver Wing]] allow permission to climb the [[Bell Tower]] and enter Lugia's cave in the [[Whirl Islands]], respectively, the player cannot encounter their version's respective mascot until they obtain the [[Clear Bell]] in HeartGold and the [[Tidal Bell]] in SoulSilver. (Since the Tidal Bell cannot be obtained in HeartGold and the Clear Bell cannot be obtained in SoulSilver, those items are not required in those versions to encounter the opposite mascot.)
* Many Pokémon have acquired the ability to learn new moves and expand and improve their movesets; for example, {{p|Togepi}} can now learn {{m|Extrasensory}} through breeding.
* When using the move {{m|Whirlpool}} outside of battle, instead of the whirlpool disappearing like in [[Generation II]], the player will simply surf over the whirlpools.
* An addition to the {{pkmn|breeding}} system is introduced where one of the three random {{IV}}s inherited by the offspring can be guaranteed if one of the parents holds ana [[EV-enhancingPower item]].
* The Trainers that appear in Viridian City's [[Trainer House]] are now influenced by communication through two Pokéwalkers as opposed to the previous method of Mystery Gifting with the Game Boy Color's infrared port.
* During the player's initial battle with the rival, he is known as Passerby Boy, unlike in Gold and Silver, where he was identified as ???. Players are still required to name him later.
* The final battle against {{ga|Silver|the player's rival}} plays his regular battle theme instead of the {{pkmn|Champion}} theme like in Generation II.
* Upon defeating Red, the game plays the regular trainer victory theme rather than the [[Gym]] victory theme played in Generation II.
* Instead of sharing the same music as the city/town the [[Poké Mart]] is in, it now has its own theme.
* When the player flies to another town, the music does not change until the player is done with the flying instead of while the player is flying.