Pokémon Trading Card Game (video game): Difference between revisions

m
→‎Trivia: punctuation
mNo edit summary
m (→‎Trivia: punctuation)
Line 148: Line 148:
* This game, along with its sequel, are the only [[Spin-off Pokémon games|spin-off games]] to share overworld sprites with the, at the time, [[core series]] games.
* This game, along with its sequel, are the only [[Spin-off Pokémon games|spin-off games]] to share overworld sprites with the, at the time, [[core series]] games.
* In the American version, the two available {{p|Ninetales}} cards ([[Ninetales (Base Set 12)|the card from Base Set]] and [[Ninetales (GB 1)|the card exclusive to Game Boy]]) have their name misspelled as ''Ninetails''. However, the correct name "Ninetales" is found in the description of Base Set Ninetales's Fire Blast attack. In the European versions, the misspelled name was fixed in all languages, including English.
* In the American version, the two available {{p|Ninetales}} cards ([[Ninetales (Base Set 12)|the card from Base Set]] and [[Ninetales (GB 1)|the card exclusive to Game Boy]]) have their name misspelled as ''Ninetails''. However, the correct name "Ninetales" is found in the description of Base Set Ninetales's Fire Blast attack. In the European versions, the misspelled name was fixed in all languages, including English.
* There is an inaccessible room behind the duel room in Challenge Hall, it has a basic layout but is otherwise empty.
* There is an inaccessible room behind the duel room in Challenge Hall; it has a basic layout but is otherwise empty.
* The internal files of the game contain two unused Super Game Boy borders, the second one was used for testing purposes.<ref>[https://tcrf.net/Pok%C3%A9mon_Trading_Card_Game#Unused_Super_Game_Boy_Borders Pokémon TCG article on The Cutting Room Floor]</ref>
* The internal files of the game contain two unused Super Game Boy borders, the second one was used for testing purposes.<ref>[https://tcrf.net/Pok%C3%A9mon_Trading_Card_Game#Unused_Super_Game_Boy_Borders Pokémon TCG article on The Cutting Room Floor]</ref>
* In the American version, the game text is displayed in all-caps in normal play. However, the characters are internally stored in mixed case.
* In the American version, the game text is displayed in all-caps in normal play. However, the characters are internally stored in mixed case.
51

edits