Night March (TCG): Difference between revisions

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'''Night March''' was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} popularly played in the 2014-2015 and 2015-2016 season, remaining as a contender in the {{TCG|Expanded format}} even despite cards specifically created to counter this deck and the introduction of Pokémon with more {{TCG|Hit Points}}. The deck's strategy revolved around the {{TCG|Phantom Forces}} Pokémon that have the ''Night March'' {{TCG|Attack}}, which deals damage for each Pokémon in the discard pile with this same attack (the player could hit the opponent's Pokémon for up to 220 damage without other effects, given at least one of the Pokémon stays in play). The banning of {{TCG ID|Phantom Forces|Lysandre's Trump Card|99}} (which should directly disrupt this deck) and further additions such as {{TCG ID|Fates Collide|Mew|29}} and {{TCG ID|BREAKpoint|Puzzle of Time|109}} kept the deck's streak through the new expansions. This archetype was heavily seen in tournaments and favoured to many players due to its physical cost in contrast to more expensive {{TCG|Pokémon-EX}} decks and by many of its cards being avaliable on the same expansion. While it did not make Top 4 at the [[2015 World Championships|2015]] and [[2016 World Championships|2016 Pokémon Trading Card Game World Championships]] due to {{TCG|Ability|Abilities}} that could damage {{TCG|Bench}}ed Pokémon, it still ranked many first places and Top 16 appearances up to the 2018-2019 format.
'''Night March''' was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} popularly played in the 2014-2015 and 2015-2016 season, remaining as a contender in the {{TCG|Expanded format}} even despite cards specifically created to counter this deck and the introduction of Pokémon with more {{TCG|Hit Points}}. The deck's strategy revolved around the {{TCG|Phantom Forces}} Pokémon that have the ''Night March'' {{TCG|Attack}}, which deals damage for each Pokémon in the discard pile with this same attack (the player could hit the opponent's Pokémon for up to 220 damage without other effects, given at least one of the Pokémon stays in play). The banning of {{TCG ID|Phantom Forces|Lysandre's Trump Card|99}} (which should directly disrupt this deck) and further additions such as {{TCG ID|Fates Collide|Mew|29}} and {{TCG ID|BREAKpoint|Puzzle of Time|109}} kept the deck's streak through the new expansions. This archetype was heavily seen in tournaments and favoured to many players due to its physical cost in contrast to more expensive {{TCG|Pokémon-EX}} decks and by many of its cards being avaliable on the same expansion. While it did not make Top 4 at the [[2015 World Championships|2015]] and [[2016 World Championships|2016 Pokémon Trading Card Game World Championships]] due to opposing strategies that could damage {{TCG|Bench}}ed Pokémon, it still ranked many first places and Top 16 appearances up to the 2018-2019 format.


==Strategy==
==Strategy==
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==Key cards==
==Key cards==
[[File:DimensionValleyPhantomForces93.jpg|thumb|200px|{{TCG ID|Phantom Forces|Dimension Valley|93}}]]
[[File:DimensionValleyPhantomForces93.jpg|thumb|200px|{{TCG ID|Phantom Forces|Dimension Valley|93}}]]
* '''{{TCG ID|Phantom Forces|Joltik|26}}''' - One of the two Basic Pokémon with the ''Night March'' attack, Joltik can hit up to 220 damage with the right setup.
* '''{{TCG ID|Phantom Forces|Joltik|26}}''' - One of the two Basic Pokémon with the ''Night March'' attack, Joltik could hit up to 220 damage with the right setup.
* '''{{TCG ID|Phantom Forces|Pumpkaboo|44}}''' - While Pumpkaboo needs Dimension Valley to attack on the first turns, it has a different typing and survives some attacks that Joltik otherwise couldn't.
* '''{{TCG ID|Phantom Forces|Pumpkaboo|44}}''' - While Pumpkaboo needs Dimension Valley to attack on the first turns, it has a different typing and survives some attacks that Joltik otherwise couldn't.
* '''{{TCG ID|Phantom Forces|Lampent|42}}''' - Needed in the discard pile to increase the output damage.
* '''{{TCG ID|Phantom Forces|Lampent|42}}''' - Needed in the discard pile to increase the output damage.
* '''{{TCG ID|Fates Collide|Mew|29}}''' - ''Memories of Dawn'' allowed Mew to copy ''Night March'' and was more expendable than the main attackers. Also had free retreat and did not give two prize cards like Mew-EX.
* '''{{TCG ID|Fates Collide|Mew|29}}''' - ''Memories of Dawn'' allowed Mew to copy ''Night March'' and was more expendable than the main attackers. Also had free retreat and did not give two prize cards like Mew-EX.
* '''{{TCG ID|Burning Shadows|Marshadow-GX|80}}''' - Marshadow-GX offers {{e|Fighting}} coverage, has more HP and unlike Mew can copy attacks from discarded Pokémon, allowing to swing for 240 damage.
* '''{{TCG ID|Burning Shadows|Marshadow-GX|80}}''' - Marshadow-GX offered {{e|Fighting}} coverage, has more HP and unlike Mew can copy attacks from discarded Pokémon, allowing to swing for 240 damage.
* '''{{TCG ID|Phantom Forces|Battle Compressor|92}}''' - Four copies of this card can discard all ''Night March'' Pokémon. Also optimal for discarding {{TCG|Supporter cards}} to use {{TCG ID|EX FireRed & LeafGreen|VS Seeker|100}}.
* '''{{TCG ID|Phantom Forces|Battle Compressor|92}}''' - Four copies of this card could discard all ''Night March'' Pokémon. Also optimal for discarding {{TCG|Supporter cards}} to use {{TCG ID|EX FireRed & LeafGreen|VS Seeker|100}}.
* '''[[Double Colorless Energy]]''' - The main energy used in Night March decks, since it provides the {{e}}{{e}} needed to attack.
* '''[[Double Colorless Energy]]''' - The main energy used in Night March decks, since it provided the {{e}}{{e}} needed to attack.
* '''{{TCG ID|Phantom Forces|Dimension Valley|93}}''' - Allows Pumpkaboo to use only one Double Colorless energy to attack.
* '''{{TCG ID|Phantom Forces|Dimension Valley|93}}''' - Allowed Pumpkaboo to use only one Double Colorless energy to attack.
* '''{{TCG ID|BREAKpoint|Puzzle of Time|109}}''' - Puzzle of time was useful at retrieving Pokémon, energies and other resources that could sometimes be purposely discarded with Battle Compressor. Note this card has long been banned from competitive play.
* '''{{TCG ID|BREAKpoint|Puzzle of Time|109}}''' - While legal in competitive play, Puzzle of time was useful at retrieving Pokémon, energies and other resources that could sometimes be purposely discarded with Battle Compressor.
* '''{{TCG ID|Ancient Origins|Hex Maniac|75}}''' - Stalled Ability-based decks and bypassed Pokémon immune to attacks by Abilities. Note this card has long been banned from competitive play.
* '''{{TCG ID|Ancient Origins|Hex Maniac|75}}''' - While legal in competitive play, Hex Maniac stalled Ability-based decks and bypassed Pokémon immune to attacks by Abilities.
* '''{{TCG ID|BREAKpoint|Fighting Fury Belt|99}}''' - Fighting Fury Belt allowed the Pokémon to survive some attacks and damaging Abilities, specially from {{TCG|Greninja BREAK}} decks, and added 10 damage to attacks.
* '''{{TCG ID|BREAKpoint|Fighting Fury Belt|99}}''' - Fighting Fury Belt allowed the Pokémon to survive some attacks and damaging Abilities, specially from {{TCG|Greninja BREAK}} decks, and added 10 damage to attacks.


==Typical decklist==
==Typical decklist==
{| cellspacing="0" cellpadding="0" class="multicol" style="background:transparent; width:100%"
| width="50%" style="vertical-align:top;" |
===Brad Curcio's decklist at the 2016 World Championships ===
===Brad Curcio's decklist at the 2016 World Championships ===
{{decklist/header}}
{{decklist/header}}
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{{decklist/entry|4|[[Double Colorless Energy]]|Energy|Colorless|Uncommon}}
{{decklist/entry|4|[[Double Colorless Energy]]|Energy|Colorless|Uncommon}}
{{decklist/footer}}
{{decklist/footer}}
 
| width="50%" style="vertical-align:top;" |
[[File:MarshadowGXSMPromo59.jpg|thumb|right|200px|{{TCG ID|Burning Shadows|Marshadow-GX|80}}]]


===Igor Costa's decklist at the 2019 Toronto Regional===
===Igor Costa's decklist at the 2019 Toronto Regional===
''Note this list is from the 2018-2019 (Expanded) format, and Marshadow has been later banned from competitive play.''
{{decklist/header}}
{{decklist/header}}
{{decklist/entry|4|{{TCG ID|Phantom Forces|Joltik|26}}|Lightning||Common}}
{{decklist/entry|4|{{TCG ID|Phantom Forces|Joltik|26}}|Lightning||Common}}
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{{decklist/entry|4|[[Double Colorless Energy]]|Energy|Colorless|Uncommon}}
{{decklist/entry|4|[[Double Colorless Energy]]|Energy|Colorless|Uncommon}}
{{decklist/footer}}
{{decklist/footer}}
|}


==Possible tech cards==
==Possible tech cards==
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''The following cards are often used in Night March in place of certain cards included in the above lists.''
''The following cards are often used in Night March in place of certain cards included in the above lists.''
* '''{{TCG ID|BREAKthrough|Mr. Mime|97}}''' - Prevented damage to benched Pokémon. Did not prevent damage counters from effects.
* '''{{TCG ID|BREAKthrough|Mr. Mime|97}}''' - Prevented damage to benched Pokémon. Did not prevent damage counters from effects.
* '''{{TCG ID|Sun & Moon|Oranguru|113}}''' - Used to draw cards. Because Marshadow has been banned from the Expanded format, it was the only single-prize speed support.
* '''{{TCG ID|Sun & Moon|Oranguru|113}}''' - Used to draw cards. Because Marshadow had been banned from the Expanded format, it was the only single-prize speed support.
*'''{{TCG ID|Primal Clash|Silent Lab|140}}''' - Stalled Ability-heavy decks and allows attacks to bypass Pokémon immune to damage by Abilities.
*'''{{TCG ID|Primal Clash|Silent Lab|140}}''' - Stalled Ability-heavy decks and allowed attacks to bypass Pokémon immune to damage by Abilities.
* '''{{TCG ID|Lost Thunder|Electropower|172}}''' - Boosted Joltik's damage by 30 for each played card that turn, allowing it to one-shot bigger threats, though too many copies of the card hurt deck consistency.
* '''{{TCG ID|Lost Thunder|Electropower|172}}''' - Boosted Joltik's damage by 30 for each played card that turn, allowing it to one-shot bigger threats, though too many copies of the card hurt deck consistency.
{{-}}


{{-}}
{{Project TCG notice}}
{{Project TCG notice}}
[[Category:Deck archetypes]]
[[Category:Deck archetypes]]
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