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{{incomplete|section|needs=Does the counter only increase if the move is used while the Pokémon holds the Metronome? Is the counter reset if the Pokémon's Metronome is stolen?}} | {{incomplete|section|needs=Does the counter only increase if the move is used while the Pokémon holds the Metronome? Is the counter reset if the Pokémon's Metronome is stolen?}} | ||
====Generation IV==== | ====Generation IV==== | ||
Boosts the [[power]] of a move used consecutively by the holder. The Metronome boosts the power of a move by 10% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% (which requires using the same move 11 or more times in a row). If the Pokémon is switched out | Boosts the [[power]] of a move used consecutively by the holder. The Metronome boosts the power of a move by 10% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% (which requires using the same move 11 or more times in a row). If the Pokémon is switched out, uses a different move, or uses the move unsuccessfully (such as targeting into {{m|Protect}} or into an immunity), the bonus is reset to 0%. | ||
Since the Metronome counts the number of uses of a move, [[multi-strike move]]s only increase the counter once per use regardless of the number of strikes. | Since the Metronome counts the number of uses of a move, [[multi-strike move]]s only increase the counter once per use regardless of the number of strikes. |
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