Entrainment (move): Difference between revisions

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If both Pokémon have the same Ability, Entrainment will fail.
If both Pokémon have the same Ability, Entrainment will fail.


Entrainment fails if the target's Ability is {{a|Truant}}, {{a|Multitype}}, {{a|Stance Change}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}}, {{a|Ice Face}}, or {{a|Hunger Switch}}.
Entrainment fails if the target's Ability is {{a|Truant}}, {{a|Multitype}}, {{a|Stance Change}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}}, {{a|Ice Face}}, {{a|Hunger Switch}}, or {{a|Gulp Missile}}.


Entrainment fails if the user's Ability is {{a|Trace}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Zen Mode}}, {{a|Illusion}}, {{a|Imposter}}, {{a|Power of Alchemy}}, {{a|Receiver}}, {{a|Disguise}}, {{a|Power Construct}}, {{a|Ice Face}}, {{a|Hunger Switch}}, or {{a|Neutralizing Gas}}.
Entrainment fails if the user's Ability is {{a|Trace}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Zen Mode}}, {{a|Illusion}}, {{a|Imposter}}, {{a|Power of Alchemy}}, {{a|Receiver}}, {{a|Disguise}}, {{a|Power Construct}}, {{a|Ice Face}}, {{a|Hunger Switch}}, {{a|Gulp Missile}}, or {{a|Neutralizing Gas}}.


If powered up by a [[Normalium Z]] into Z-Entrainment, the user's {{stat|Special Defense}} stat is raised by one stage.
If powered up by a [[Normalium Z]] into Z-Entrainment, the user's {{stat|Special Defense}} stat is raised by one stage.
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