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Lock-On (move)

10 bytes removed, 9 February
m
Generation III: Typo fix
Lock-On's effect now lasts until the end of the next turn rather than until the user makes its next move.
 
While {{m|Mind Reader}}Lock-On prevents the user's move from missing if it targets the affected Pokémon, it does not prevent its target being changed by {{cat|move-drawing moves}} and {{cat|move-drawing Abilities|Abilities}}.
 
Lock-On can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing certain moves ({{m|Superpower}}, {{m|Thunder}}, {{m|Tri Attack}} and {{m|Zap Cannon}}) to have their base appeal doubled.