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Pokémon HeartGold and SoulSilver Versions

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==Plot==
{{spoilers}}
The plot of Pokémon HeartGold and SoulSilver is mostly the same as Gold and Silver with a few changes and included plot elements exclusive to {{game|Crystal}}. The {{player}}, either {{ga|Ethan}} or {{ga|Lyra}}, begins his/hertheir journey from [[New Bark Town]], running an errand for [[Professor Elm]] to [[Mr. Pokémon]]'s house to discover what he was so excited about. Elm supplies the player with one of three Pokémon, {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}}, for this errand. After Mr. Pokémon's discovery turns out to be an {{pkmn|Egg}}, the player returns to New Bark Town, only to find that a suspicious {{ga|Silver|red-haired boy}} seen lurking outside of Elm's lab earlier has stolen one of Elm's Pokémon— the one that the player's choice is weak to, coincidentally. Upon defeating him and returning to New Bark Town, the player gives the name of the boy (the player can choose any name, provided it fits under the seven-character limit; his name defaults to Soul in HeartGold and Heart in SoulSilver) to a police officer who has come to investigate the incident. Elm is amazed by the Egg and insists on studying it, allowing the player to keep the Pokémon they traveled with as a [[starter Pokémon]]. From here, he encourages the player to journey across [[Johto]] and challenge the eight [[Gym Leader]]s, [[Falkner]], [[Bugsy]], [[Whitney]], [[Morty]], [[Chuck]], [[Jasmine]], [[Pryce]], and [[Clair]], and eventually the [[Pokémon League]]. With the first Gym in [[Violet City]] nearby, the player heads off on their adventure.
 
Upon arriving at Violet City, the player must first defeat the Elder, [[Li]], at [[Sprout Tower]] before facing the Violet City Gym. Li has just been defeated by Silver and after the player defeats Li, he gives the player {{m|Flash}}. After defeating Falkner for the {{Badge|Zephyr}}, Elm's assistant appears to give the player the Egg, which will later hatch into a {{p|Togepi}}. Heading south towards [[Azalea Town]] by way of {{rt|32|Johto}} and [[Union Cave]], the player meets up with the villainous [[Team Rocket]], formed again after it was disbanded [[Generation I|three years prior]] in the neighboring [[Kanto]] region by {{ga|Red|a young Trainer}}. They are cutting off the tails of the {{p|Slowpoke}} that are sacred in Azalea, intending to sell them for a large profit. [[Kurt]], a local maker of specialty [[Poké Ball]]s, is greatly angered by this, and requests the player's help in chasing away Team Rocket and saving the Slowpoke. Though he falls into the [[Slowpoke Well]], hurting himself in the process, he begs the player to continue on to fight the organization with their Pokémon. After this has been done, and Team Rocket is chased away from Azalea, Kurt gives the player a [[Lure Ball]] and will make his specialty Poké Balls when brought any kind of [[Apricorn]], once per day. After defeating [[Bugsy]] in the [[Azalea Gym]] for the {{Badge|Hive}} and defeating the red-haired boy (Silver) once again, the player can journey into [[Ilex Forest]] to find the [[Charcoal]] maker's {{p|Farfetch'd}} and get {{HM|01|Cut}}. With this, Ilex Forest can be navigated through towards {{rt|34|Johto}}. On Route 34, a [[Pokémon Day Care]] is set up that is capable of raising two Pokémon at once. The Day Care functions the same way as in other [[Generation IV]] games.
The player then moves through the [[Rock Tunnel]], arriving at [[Lavender Town]], where they discover that the former [[Pokémon Tower]] has now become a Radio Tower for Kanto. Talking to the director inside the tower, they receive the Radio Expansion Card which allows them to listen to radio stations in Kanto as a reward for restoring power at the Power Plant. Traveling the length of the [[Kanto Route 12|Silence Bridge]] and [[Route]]s {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, and {{rtn|15|Kanto}}, the player arrives at [[Fuchsia City]] and takes on the Gym Leader [[Janine]] who specializes in {{t|Poison}} types, winning the {{Badge|Soul}}. Going back north to Cerulean and the up to Route 24, the player challenges the Nugget Crew and finds [[Misty]] with her boyfriend at [[Cerulean Cape]]. Misty's boyfriend runs off angering her until she realizes that the player is indeed a challenger. The player returns to Cerulean Gym and takes on Misty's {{t|Water}} types winning the {{Badge|Cascade}}.
 
Returning to Vermilion City, the player recalls the large Pokémon sleeping outside the entrance to [[Diglett's Cave]] on the eastern edge of town. He/sheThey playsplay the Poké Flute Station on their radio which awakens and angers the Pokémon, a giant {{p|Snorlax}}. After capturing, defeating, or running away from it, the player enters and goes through the Diglett's Cave emerging on {{rt|2|Kanto}}, just south of [[Pewter City]]. The player goes north to Pewter City and challenges [[Brock]] and his {{t|Rock}} types and earns the {{Badge|Boulder}}.
 
The player travels south across Route 2 and through [[Viridian Forest]] before arriving at [[Viridian City]]. The player then continues south to [[Pallet Town]] and surfs to [[Cinnabar Island]]. There, the player sees {{ga|Blue}} who mentions how the town previously found on the island was destroyed in a volcanic eruption, and that the town's Gym Leader had to relocate his Gym to the nearby [[Seafoam Islands]]. Blue then goes back to his Gym in Viridian. The player travels east to the Seafoam Islands and finds [[Blaine]]'s {{type|Fire}} Gym within the islands and challenges him to earn the {{Badge|Volcano}}.
* All 493 Pokémon are capable of [[walking Pokémon|following players]] similar to {{ga|Red's Pikachu|Pikachu}} in {{v2|Yellow}}. [[Shiny Pokémon|Shininess]] and [[List of Pokémon with form differences|form differences]] are retained when a Pokémon is following the player. The player can interact with their Pokémon by pressing 'A' while facing it, so they can see how their Pokémon is feeling at the moment. In battle, like Yellow's Pikachu, they are sent out from the side of the screen, rather than from a Poké Ball. The player's lead Pokémon will always follow them except in certain situations, such as while riding the [[bicycle]], surfing, or going indoors with a large Pokémon.
* A new series of events precede encountering the [[game mascot]]s in both versions, and thus it is mandatory for the player to engage in battle with the game mascot in order to continue with the game and proceed to the [[Pokémon League]], similar to the plots of [[Pokémon Ruby and Sapphire Versions|Ruby, Sapphire]], {{v2|Emerald}}, {{3v2|Diamond|Pearl|Platinum}}. In the originals, it was completely optional to encounter {{p|Ho-Oh}} and {{p|Lugia}}.
* The five [[Kimono Girl]]s from {{DL|Ecruteak City|Kimono Dance Theater|the Dance Theater}} in [[Ecruteak City]] now have a significant role in the game. During the player's adventure, he/shethey can meet each Kimono Girl at different points of the game where they will ask the player to do them a small favor. After receiving the [[Master Ball]] from [[Professor Elm]] and before meeting the [[game mascot]], each Kimono Girl tests the player with a battle. Once all five are defeated, they proceed to the [[Bell Tower]]{{sup/4|HG}}/[[Whirl Islands]]{{sup/4|SS}} where they will perform a dance to summon {{p|Ho-Oh}}{{sup/4|HG}}/{{p|Lugia}}{{sup/4|SS}}.
** As these events were not part of the plot of the originals, the Kimono Girls were originally battled earlier on in the game at the Ecruteak Dance Theater in order to earn {{HM|03|Surf}} once all five were defeated. In HeartGold and SoulSilver, a {{tc|Team Rocket Grunt}} inside the theater needs to be battled instead.
** The battles done with the Kimono Girls are now consecutive and will always be done in the same order until all five are defeated. In the original games, the player could freely choose the order they wished to face the Kimono Girls in.
* The {{rt|23|Kanto}} in Generation II is now a part of [[Indigo Plateau]]. Route 23 no longer exists.
* The [[Cinnabar Gym]] and [[Viridian Gym]] have been expanded to include Gym Trainers. In Generation II, the Gym Leader was the only opponent that was fought.
* Instead of letting the player step out to see how his/hertheir Pokémon are doing at the [[Pokémon Day Care]] and having each people taking care of one Pokémon, the Day Care Man stands outside and tells how the player how the Pokémon are doing while his wife sits at the desk for the player to drop off the Pokémon.
 
===Graphics===
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