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[[File:SpiritSwSh ShacklePrerelease VIIBranch Poke.png |thumb|right|256px|{{m|SpiritBranch ShacklePoke}} used against {{p|AbsolWingull}}]]
A '''move''' (Japanese: '''わざ''' ''move''), also known as an '''attack''' (Japanese: '''こうげきわざ''' ''attack technique'') or '''technique''' (Japanese: '''とくしゅわざ''' ''special technique''), is the skill {{OBP|Pokémon|species}} primarily use in {{pkmn|battle}}. In battle, a Pokémon uses one move each turn. Some moves (including those learned by [[HM|Hidden Machine]]) can be used [[Field move|outside of battle]] as well, usually for the purpose of removing obstacles or exploring new areas.
==In the core series==
===Characteristics of moves===
A Pokémon can only know between one and four moves at a time, out of a pool of almost 800 total moves as of [[Generation VIII]]. However, no single Pokémon can learn every move; each and every Pokémon has a predetermined set of moves (known as a movelist, movepool, or learnset) that they can learn that relates to the type and concept of the species. Movelist sizes vary greatly among different Pokémon; some Pokémon, such as {{p|Ditto}} and {{p|Unown}}, can only learn one move, while {{p|Mew}} can learn 179250 moves in [[Generation VIVII]], and {{p|Smeargle}} can possess almost any move due to {{m|Sketch}}. [[Evolution|Evolved]] Pokémon generally have larger movelists than their pre-evolved forms but learn moves naturally at a slower rate or even stop learning moves via level-up entirely. This may provide incentive to delay a Pokémon's evolution. Most [[Legendary trio]]s and [[Legendary duo|duos]] have similar movelists.
Pokémon are limited in the way that they may use their moves in battle. The number of times they can use each move is restricted by the move's [[Power Points]]. Power Points vary from move to move, but typically stronger moves have fewer Power Points than weaker moves. The amount of Power Points for each move may be altered by items such as [[PP Up. The only move that is not affected by Power Points is {{m|Struggle}}.
===Learning and unlearning===
Since {{game|Red and Green|s}}, there have been three main methods of acquiring moves on a Pokémon: by [[Experience|leveling up]], by use of [[TM|Technical Machines]] and by use of Hidden Machines. [[Generation II]] added two further methods: [[Egg Move]]s learned through {{pkmn|breeding}}, and moves taught by a [[Move Tutor]]. Starting in [[Generation VII]], some Pokémon learn new moves when they [[Evolution|evolve]] no matter what level they are when they evolve.
Pokémon obtained via specific methods, such as [[Event Pokémon|events]] or [[purification]], may know "special moves" that it isthey otherwise unablecould tonot learn.
A Pokémon can only know four moves at a time. In order to learn new moves once four have been learned, it must forget one old move for every new move. Some moves cannot be forgotten naturally, such as moves learned by HM. To remove these, a Trainer must incorporate the help of a [[Move Deleter]]. Moves that the Pokémon does not currently know and was able to learn at an earlier [[level]] ([[Generation]]s {{gen|II}} to {{gen|VI}}) or at any level ([[Generation VII]] and above) can be learned with the help of a [[Move Reminder]].
In [[Generation I]] only, moves learned via level-up won't be learned if a Pokémon gains enough EXP Points to "skip" the level on which they are learned, while in [[Generation II]] they were learned after leveling up. Since [[Generation III]], they are learned while the Pokémon levels up.
** Multiple turn moves such as {{m|Outrage}} will continue to be performed even if the move is deleted between turns. This can happen in both Single and Double Battles.
* In some instances in the anime, certain Pokémon have been shown to know more than just four moves at the same time, with as many as 10 being used [[Drake's Dragonite|in a single battle]]. The closest the anime has got to acknowledging the existence of move slots is the fact that the {{MTR}} of {{TRT}} can't learn {{m|Pay Day}} because of the effort exerted in learning to speak human language.
* [[Generation I]] introduced 165 moves; [[Generation II]] introduced 86 moves; [[Generation III]] introduced 103 moves; [[Generation IV]] introduced 113 moves; [[Generation V]] introduced 92 moves; [[Generation VI]] introduced 62 moves; and [[Generation VII]] introduced 107 moves, including 35 [[Z-Move|Z-Moves]]; and [[Generation VIII]] introduced 80 moves, including 18 [[Max Move|Max Moves]] and 26 [[G-Max Move|G-Max Moves]].
==In other languages==