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==Mechanics== | ==Mechanics== | ||
When held by a Milcery, if the player spins | When Sweets are held by a Milcery, if the player spins the control stick to where they spin then stop to strike Leon's Charizard pose, Milcery will evolve into Alcremie. This consumes the held Sweet. | ||
Alcremie's sweet directly depends on the Sweet used | Alcremie's sweet "hair decoration" and eye color directly depends on the Sweet used, whereas Alcremie's forms depends on the [[time]] of day, the length of the spin, and the direction of the spin. If the Milcery in question is {{Shiny}}, the resulting Shiny Alcremie's form would always look the same, regardless of what form it has, with only the Sweet used to evolve the Milcery forming any real distinct difference. | ||
==Acquisition== | ==Acquisition== |
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