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Sync move

615 bytes added, 14:41, 29 January 2020
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|Increases the user's move gauge by the sync move's current level. Sharply raises the Attack, Defense, Sp. Atk, Sp. Def, and {{tt|Speed|The current description of this move islists refereedaccuracy asinstead accuracyof Speed due to a translation error.}} of all allied sync pairs.
|{{ga|Leaf}} & {{p|Eevee}}
|-style="background:#fff"
|Endless Summer {{mcolor|Gigavolt Havoc|000}}
{{typetable|Electric}}
{{statustable|Special}}
|250
|300
|No additional effect.
|[[Hau]] & {{p|Raichu}}
|-style="background:#fff"
|Factory Head {{mcolor|X-Scissor|000}}
|Its power increases if the target is {{status|freeze|frozen}}.
|[[Lorelei]] & {{p|Lapras}}
|-style="background:#fff"
|Fundamental {{mcolor|Take Down|000|Takedown}}
{{typetable|Normal}}
{{statustable|Physical}}
|250
|300
|Its power increases if the target is affected by a [[status condition]].
|[[Cheren]] & {{p|Stoutland}}
|-style="background:#fff"
|Ghost Sync Impact
|No additional effect.
|{{ga|Barry}} & {{p|Piplup}}/{{p|Prinplup}}
|-style="background:#fff"
|Water Sync Impact
{{typetable|Water}}
{{statustable|Physical}}
|200
|240
|No additional effect.
|[[Kris]] & {{p|Totodile}}/{{p|Croconaw}}, [[Hilbert]] & {{p|Oshawott}}
|-style="background:#fff"
|Way-of-the-Warrior {{mcolor|Focus Punch|000}}
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