Pokémon Trading Card Game (video game): Difference between revisions

→‎Trivia: Edit and expand info about character encoding, add link to Character encoding (TCG GB).
m (Link to the Duel (GB) article and a little reference to the Club Members that were never mentioned)
(→‎Trivia: Edit and expand info about character encoding, add link to Character encoding (TCG GB).)
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* This game, along with its sequel, are the only [[Spin-off Pokémon games|spin-off games]] to share overworld sprites with the, at the time, [[core series]] games.
* This game, along with its sequel, are the only [[Spin-off Pokémon games|spin-off games]] to share overworld sprites with the, at the time, [[core series]] games.
* In the American version, the two available {{p|Ninetales}} cards ([[Ninetales (Base Set 12)|the card from Base Set]] and [[Ninetales (GB 1)|the card exclusive to Game Boy]]) have their name misspelled as ''Ninetails''. However, the correct name "Ninetales" is found in the description of Base Set Ninetales's Fire Blast attack. In the European versions, the misspelled name was fixed in all languages, including English.
* In the American version, the two available {{p|Ninetales}} cards ([[Ninetales (Base Set 12)|the card from Base Set]] and [[Ninetales (GB 1)|the card exclusive to Game Boy]]) have their name misspelled as ''Ninetails''. However, the correct name "Ninetales" is found in the description of Base Set Ninetales's Fire Blast attack. In the European versions, the misspelled name was fixed in all languages, including English.
* In the American version, the game text is displayed in all-caps in normal play, but it is mostly internally stored in mixed case.
* There is an inaccessible room behind the duel room in Challenge Hall, it has a basic layout but is otherwise empty.
* The internal files of the game contain two unused Super Game Boy borders, the second one was used for testing purposes.<ref>[https://tcrf.net/Pok%C3%A9mon_Trading_Card_Game#Unused_Super_Game_Boy_Borders Pokémon TCG article on The Cutting Room Floor]</ref>
* In the American version, the game text is displayed in all-caps in normal play. However, the characters are internally stored in mixed case.
** Specifically, the {{OBP|character encoding|TCG GB}} for letters and numbers is the same as [[wikipedia:ASCII|ASCII]] (which is mixed case), except for some special characters such as "É". There are also various other characters added for special symbols and images.
** In the internal game data, there are some character names and Pokémon species written in all-caps, such as "[[Grand Master Courtney|Grand Master COURTNEY]]" and "{{TCG|Squirtle & Friends Deck|SQUIRTLE & Friends Deck}}", but at other times they are inconsistently stored in mixed case such as "Courtney" and "Squirtle" nonetheless.
** In the internal game data, there are some character names and Pokémon species written in all-caps, such as "[[Grand Master Courtney|Grand Master COURTNEY]]" and "{{TCG|Squirtle & Friends Deck|SQUIRTLE & Friends Deck}}", but at other times they are inconsistently stored in mixed case such as "Courtney" and "Squirtle" nonetheless.
** Some abbreviations are exceptions, shown in mixed case in all games, such as "Lv" and "No" on Pokémon cards. In Japanese and some European languages, m (meters) and kg (kilograms) are also displayed in lowercase.
** Some abbreviations are exceptions, shown in mixed case in all games, such as "Lv" and "No" on Pokémon cards. In Japanese and some European languages, m (meters) and kg (kilograms) are also displayed in lowercase.
** In the European versions, the game text is not only displayed, but also internally stored in all-caps.
** In the European versions, the game text is not only displayed, but also internally stored in all-caps. The codepoints for ASCII small letters are instead used to display some special characters and letters with diacritics, such as Á, Ñ, and Ü
* There is an inaccessible room behind the duel room in Challenge Hall, it has a basic layout but is otherwise empty.
* The internal files of the game contain two unused Super Game Boy borders, the second one was used for testing purposes.<ref>[https://tcrf.net/Pok%C3%A9mon_Trading_Card_Game#Unused_Super_Game_Boy_Borders Pokémon TCG article on The Cutting Room Floor]</ref>


==References==
==References==