77,624
edits
(Created page with "{{search|evolution items|the sweet flavor|Flavor}} ''For other uses, see Sweet (disambiguation).'' '''Sweets''' (Japanese: '''アメざいく''' ''{{wp|Amezaiku}}'') are a...") |
m (→Mechanics: For some reason, I believed that "Victory Pose" was an official term, but upon further investigation, I can find no evidence for that) |
||
Line 3: | Line 3: | ||
==Mechanics== | ==Mechanics== | ||
When held by a Milcery, if the player | When held by a Milcery, if the player spins such that they strike a pose, Milcery will evolve into Alcremie. This consumes the Sweet. | ||
Alcremie's sweet directly depends on the Sweet used. Alcremie's color depends on the [[time]] of day, the length of the spin, and the direction of the spin—unless Milcery is {{Shiny}}, in which case Alcremie will always have its Shiny coloration. | Alcremie's sweet directly depends on the Sweet used. Alcremie's color depends on the [[time]] of day, the length of the spin, and the direction of the spin—unless Milcery is {{Shiny}}, in which case Alcremie will always have its Shiny coloration. |