Murray (TCG GB): Difference between revisions

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Upon defeat, he will give the player the {{DL|Master Medal|Psychic Medal}} and two {{GB|1|Laboratory}} booster packs.
Upon defeat, he will give the player the {{DL|Master Medal|Psychic Medal}} and two {{GB|1|Laboratory}} booster packs.


==={{TCG|Strange Psyshock Deck}}===
===Strange Psyshock Deck===
{{main|Strange Psyshock Deck (TCG)}}
{{decklist/header}}
{{decklist/header}}
{{decklist/entry|4|{{TCG ID|Base Set|Abra|43}}|Psychic||Common}}
{{decklist/entry|4|{{TCG ID|Base Set|Abra|43}}|Psychic||Common}}
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===Hand Over GR Deck===
===Hand Over GR Deck===
'''Hand Over GR Deck''' (Japanese: '''わたされたGRデッキ''') is the first deck played by Murray. Defeating Murray while the club is under [[GR-4]]'s control gets the player the {{DL|Coin (TCG)|TCG Island coins|Alakazam Coin}} and the '''Shake Down GR4 Deck'''. After the club has been reclaimed, victory over this deck will get the player two {{OBP|Beginning Pokémon|GB2}} booster packs.
{{main|Handed Over GR Deck (TCG)}}
'''Hand Over GR Deck''' (Japanese: '''わたされたGRデッキ''') is the first deck played by Murray. Defeating Murray while the club is under [[GR-4]]'s control gets the player the {{DL|Coin (TCG)|TCG Island coins|Alakazam Coin}} and the {{TCG|Unforgiving Anti-GR4 Deck}}. After the club has been reclaimed, victory over this deck will get the player two {{OBP|Beginning Pokémon|GB2}} booster packs.


This battle cannot be entered into until the player has visited the [[Lightning Club]] and forced GR-4 to flee. When this battle is first encountered, the battle is forced upon the player by GR-4, who has also taken over the [[Psychic Club]] and put everyone under a trance. This deck remains available to play against until<!--the capture of the [[GR Fighting Fort]] / [[GR Castle]]--> later in the game when the player has access to [[GR Island]]. Once the second deck is unlocked, this deck can no longer be battled against.
This battle cannot be entered into until the player has visited the [[Lightning Club]] and forced GR-4 to flee. When this battle is first encountered, the battle is forced upon the player by GR-4, who has also taken over the [[Psychic Club]] and put everyone under a trance. This deck remains available to play against until<!--the capture of the [[GR Fighting Fort]] / [[GR Castle]]--> later in the game when the player has access to [[GR Island]]. Once the second deck is unlocked, this deck can no longer be battled against.
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===Psychic Elite Deck===
===Psychic Elite Deck===
{{main|Psychic Elite Deck (TCG)}}
'''Psychic Elite Deck''' (Japanese: '''ちょうエリートデッキ''') is the second deck played by Murray. Defeating Murray while he plays with this deck gets the player one {{GB|2|Team Rocket's Ambition}} booster pack and one {{GB|2|We Are Team Rocket}} booster pack.
'''Psychic Elite Deck''' (Japanese: '''ちょうエリートデッキ''') is the second deck played by Murray. Defeating Murray while he plays with this deck gets the player one {{GB|2|Team Rocket's Ambition}} booster pack and one {{GB|2|We Are Team Rocket}} booster pack.


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