Max Raid Battle: Difference between revisions

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Upon defeating the Dynamax Pokémon, each player has a chance to capture it. As a rule, the host's capture chance is higher than that of the guests. Should the capture fail, the Pokémon will disappear and cannot be caught until it is found and defeated in a different Max Raid Battle. Regardless of the attempt's success (or if the player declined to catch it), all players will be awarded XP Candies, TRs, and other items based on the Pokémon that was fought.  
Upon defeating the Dynamax Pokémon, each player has a chance to capture it. As a rule, the host's capture chance is higher than that of the guests. Should the capture fail, the Pokémon will disappear and cannot be caught until it is found and defeated in a different Max Raid Battle. Regardless of the attempt's success (or if the player declined to catch it), all players will be awarded XP Candies, TRs, and other items based on the Pokémon that was fought.  


A Pokémon caught this way may have its [[Hidden Ability]], be able to [[Gigantamax]] (if it is the appropriate species), or both. However, both of these conditions only occur occasionally, so the caught Pokémon may not have either of them. Pokémon caught in Max Raid Battles will also have a number of stats with the maximum 31 {{IV}}s and their Dynamax levels powered up, increasingly with the Max Raid's difficulty.
A Pokémon caught this way may have its [[Hidden Ability]], be able to [[Gigantamax]] (if it is the appropriate species), or both. However, both of these conditions only occur occasionally, so the caught Pokémon may not have either of them. Pokémon caught in Max Raid Battles will also have a number of stats with the maximum 31 {{IV}}s (the exact number of stats with Max IVs is equal to the star rating of the Max Raid Battle) and their Dynamax levels powered up, increasingly with the Max Raid's difficulty.


The catch rate for a Dynamax Pokémon depends on several factors, such as whether or not the player is hosting the raid. They are all calculated with the Pokémon at 1 HP and no status conditions. If the Pokémon escapes, the host player may [[Soft resetting|restart]] the game before it autosaves and reattempt the Max Raid.
The catch rate for a Dynamax Pokémon depends on several factors, such as whether or not the player is hosting the raid. They are all calculated with the Pokémon at 1 HP and no status conditions. If the Pokémon escapes, the host player may [[Soft resetting|restart]] the game before it autosaves and reattempt the Max Raid.
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