Lock-On (move): Difference between revisions

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Lock-On's effect now lasts until the end of the next turn rather than until the user makes its next move.
Lock-On's effect now lasts until the end of the next turn rather than until the user makes its next move.


While Mind Reader prevents the user's move from missing if it targets the affected Pokémon, it does not prevent its target being changed by {{cat|move-drawing moves}} and {{cat|move-drawing Abilities|Abilities}}.
While {{m|Mind Reader}} prevents the user's move from missing if it targets the affected Pokémon, it does not prevent its target being changed by {{cat|move-drawing moves}} and {{cat|move-drawing Abilities|Abilities}}.


Lock-On can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing certain moves ({{m|Superpower}}, {{m|Thunder}}, {{m|Tri Attack}} and {{m|Zap Cannon}}) to have their base appeal doubled.
Lock-On can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing certain moves ({{m|Superpower}}, {{m|Thunder}}, {{m|Tri Attack}} and {{m|Zap Cannon}}) to have their base appeal doubled.
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