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m (→Generation III) |
m (→Generation III) |
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Lock-On's effect now lasts until the end of the next turn rather than until the user makes its next move. | Lock-On's effect now lasts until the end of the next turn rather than until the user makes its next move. | ||
While Mind Reader prevents the user's move from missing if it targets the affected Pokémon, it does not prevent its target being changed by {{cat|move-drawing moves}} and {{cat|move-drawing Abilities|Abilities}}. | While {{m|Mind Reader}} prevents the user's move from missing if it targets the affected Pokémon, it does not prevent its target being changed by {{cat|move-drawing moves}} and {{cat|move-drawing Abilities|Abilities}}. | ||
Lock-On can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing certain moves ({{m|Superpower}}, {{m|Thunder}}, {{m|Tri Attack}} and {{m|Zap Cannon}}) to have their base appeal doubled. | Lock-On can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing certain moves ({{m|Superpower}}, {{m|Thunder}}, {{m|Tri Attack}} and {{m|Zap Cannon}}) to have their base appeal doubled. |
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