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TM

436 bytes removed, 12 November
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[[File:TM set FRLG.png|250px|thumb|Using a TM in {{game|FireRed and LeafGreen|s}}]]
[[File:RG TM.png|200px|thumb|TM artwork for {{game|Red and Green|s}}]]
A '''Technical Machine''', or '''TM''' for short (Japanese: '''わざマシン''' ''Move Machine''), is an [[item]] that, likecan an [[HM]], isbe used to teach a Pokémon a new move that it might not learn otherwise. Prior to [[Generation Vmove]], TMs were single-use items, unlike [[HM|Hidden Machines]], which can be used over and over again on many different Pokémon. TMs can be found on the ground or bought at [[department store]]s or [[game Corner]]s. Some are also given away by [[Gym Leader]]s as prizes for defeating them in addition to a [[Badge]]. [[Silph Co.]] has distributed a pamphlet containing information on TMs and HMs, indicating they are, at least partially, developed or produced by the company.
 
Prior[[Silph toCo.]] Generationhas VI, TM moves will also be passed down through {{pkmn|breeding}} if the baby Pokémon can learn that TM (such as passing {{m|Flamethrower}} fromdistributed a fatherpamphlet {{p|Typhlosion}}containing toinformation aon babyTMs {{p|Torchic}}).and PriorHMs, toindicating Generationthey Vare, thereat wereleast also several Pokémon that could not learn certain TM moves directly from a TM but could learn them via breedingpartially, suchdeveloped asor {{p|Vulpix}}produced withby {{m|Energythe Ball}}company.
 
The depiction of TMs has changed over time. In the TCG, they are shown as small boxes that the Pokémon's [[Poké Ball]] would be inserted into,. but fromFrom {{2v2game|FireRed| and LeafGreen|s}} onwardsonward, they have been depicted as {{wp|compact disc}}s; in Pokémon FireRed and LeafGreen, these thatdiscs are inserted into the [[TM Case]] and the case itself teaches the Pokémon the move. In [[Pokémon Origins]], TMs and HMs resemble {{wp|floppy disk}}s, but how they work is never shown.
 
For==In the in-gamecore locationsseries of TMs, see [[List of TM and HM locations]].games==
Prior to [[Generation V]], TMs are single-use items that are consumed after use, in contrast to [[HM|Hidden Machines]] (HMs) which are not consumed. From Generation V onward, TMs are not consumed after use.
 
==Prior to [[Generation VI]], TM bymoves will also be passed down through {{pkmn|breeding}} if the baby Pokémon can learn that TM (such as passing {{m|Flamethrower}} from a father {{p|Typhlosion}} to a baby {{p|Torchic}}). Prior to Generation V, there were also several Pokémon that could not learn certain TM moves directly from a TM but could learn them via breeding, such as {{p|Vulpix}} with {{m|Energy generation==Ball}}.
===Generation I===
[[Generation I]] featured 50 TMs, with an additional {{DL|HM|Generation I|five HMs}}. [[Move Tutor]]s in {{3v2|FireRed|LeafGreen|Emerald}} teach several of the moves that were removed from the TM list between Generation I and Generation III.
 
===Generation IILocations===
[[Generation II]] introduced several new TMs, a majority{{main|List of whichTM wereand newHM moves introduced in this generation. There remained 50 TMs, as some Generation I TMs were removed. Several moves that were contained in TMs in Generation II but were no longer contained within TMs during Generation III can be taught by a Move Tutor in {{game|Emeraldlocations}}.
TMs can be found on the ground or bought at [[department store]]s or [[Game Corner]]s. Some are also given away by [[Gym Leader]]s as prizes for defeating them in addition to a [[Badge]].
 
===GenerationChanges IIIbetween generations===
In [[====Generation III]], more moves were introduced, and the TM list was again adjusted. The 50-TM limit remained, and several older moves became TMs—including some that lost their TM status between Generations I and II.====
[[Generation I]] includes 50 TMs, with an additional five HMs.
 
====Generation IVII====
Due to connectivity with the Generation III games, the 50-TM list was not redone in [[Generation IVII]]. Toincludes include50 newTMs, moveswith andan incorporateadditional olderseven movesHMs. asMany TMs,of the TM list wasTMs expandeddiffer from 50Generation to 92I, leavingwith themost first 50 TMs intact. Withof the eightnewly-introduced HMs,TMs theteaching number of machinenewly-learnableintroduced moves in Generation IV was at an even 100.
 
====Generation VIII====
In [[Generation VIII]], TMsincludes have50 changed from being single-use items to having unlimited usesTMs, makingwith theman akinadditional toeight [[HM]]s.HMs In this generation(although only, when a Pokémon learns a move from a TM or HM by overwriting an old one, the new move takes on the current PP of the forgotten move. This prevents repeated usage of machines for the purpose of PP restoration. The prices of the purchasable TMsseven are also much higher to reflect the fact they can be reused, and they can no longer be held or sold. (However, they can be soldavailable in [[Pokémon Mystery Dungeon: Gates to Infinity|Mystery Dungeon: Gates to Infinity]].) In {{game|BlackFireRed and WhiteLeafGreen|s}},. thereMany areof 94the TMs availablediffer normally;from amongprevious the ones numbered 92 and lowergenerations, manywith ofsome themmoves teachthat differentwere movesTMs from theirin Generation IVI counterparts.but Withnot the number of HMs reduced to six, there areII once again anbeing eventaught 100be machine-learnable moves. In {{2v2|Black|White|2}}, the previously undistributed [[event]]-only [[TM95]] was made normally available, bringing the number of machine-learnable moves in Generation V to 101TMs.
 
===In {{3v2|FireRed|LeafGreen|Emerald}}, [[Move Tutor]]s teach several moves that were TMs in Generation I. In Pokémon Emerald, Move Tutors also teach several moves that were TMs in Generation VI===II.
In [[Pokémon X and Y]] and {{g|Omega Ruby and Alpha Sapphire}}, TMs continued to be multiple-use items. [[Pokémon Super Mystery Dungeon]], however, has both types of TMs, where regular ones can only be used once, and rainbow colored ones have infinite use, with all HMs being functionally different-colored TMs. Most TMs contained the same moves that they did in Generation V, with the exceptions of [[TM19]], [[TM51]], [[TM83]], and [[TM88]]. Five more TMs were added, bringing the number of TMs up to an even 100. As there are only five HM moves in Generation VI, there are now 105 machine-learnable moves. In Pokémon Omega Ruby and Alpha Sapphire, two more HMs were added. Additionally, {{TM|94|Rock Smash}} in X and Y was changed to {{m|Secret Power}} to reflect the fact that Rock Smash was an HM once again. This is the only time a TM has changed in the middle of a generation. As a result, there are now 107 machine-learnable moves.
 
====Generation VIIIV====
In [[PokémonGeneration Sun and Moon|Pokémon Sun, MoonIV]], [[Pokémonincludes Ultra92 SunTMs, andwith Ultraan Moon|Ultraadditional Sun, and Ultra Moon]],eight HMs no longer exist. HoweverDue Fly,to Waterfall,the andfact Surf, previously HMs, becamethat TMs. Thecan onlybe TMstransferred thatfrom werethe changed between [[Generation VI]]III and [[Generation VII]] are [[TM01]]games, [[TM28]],the [[TM59]],first [[TM67]],50 [[TM70]],TMs [[TM76]],teach [[TM94]],the and [[TM98]]. With HMs no longer existing and all new TMsame moves replacingas oldin ones, the total number of machine-learnable moves is atGeneration 100III.
 
In====Generation [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], every TM differs from the [[Alola]] games, and there are now only 60 TMs. Like in the Alola games, there are no HMs.V====
[[Generation V]] includes 95 TMs, with an additional six HMs. Many of them teach different moves to their corresponding TMs in Generation IV. In {{game|Black and White|s}}, [[TM95]] was originally intended to be obtainable by using the [[Lock Capsule]], an [[event item]], but the Lock Capsule was never distributed, rendering it [[List of unobtainable items|unobtainable]] in these games; however, it can be obtained in regular gameplay in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]].
 
==ListTMs now have unlimited uses like [[HM]]s, rather than being single-use items. In this generation only, when a Pokémon learns a move from a TM or HM by overwriting an old one, the new move takes on the current PP of the forgotten move, preventing repeated usage of machines for {{PP}} restoration. The prices of the purchasable TMs== are also much higher to reflect the fact they can be reused. TMs can no longer be held or sold.
 
====Generation VI====
[[Generation VI]] includes 100 TMs, with an additional 5 HMs in [[Pokémon X and Y]] and 7 HMs in [[Pokémon Omega Ruby and Alpha Sapphire]]. One of the two additional HMs in Pokémon Omega Ruby and Alpha Sapphire—{{m|Rock Smash}}—was a TM in Pokémon X and Y; in Pokémon Omega Ruby and Alpha Sapphire, [[TM94]]—the TM that teaches Rock Smash in Pokémon X and Y—instead teaches {{m|Secret Power}}. Most TMs contain the same moves that they did in Generation V, with the exceptions of [[TM19]], [[TM51]], [[TM83]], [[TM88]], and (in Pokémon Omega Ruby and Alpha Sapphire) TM94.
 
====Generation VII====
[[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]] include 100 TMs. HMs no longer exist, although the former HM moves {{m|Fly}}, {{m|Waterfall}}, and {{m|Surf}} became TMs instead. The only TMs that were changed between [[Generation VI]] and [[Generation VII]] are [[TM01]], [[TM28]], [[TM59]], [[TM67]], [[TM70]], [[TM76]], [[TM94]], and [[TM98]].
 
[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] include 60 TMs, with no HMs. Every TM teaches a different move to what it taught in the [[Alola]] games.
 
===List of TMs===
{| class="roundtable mw-collapsible mw-collapsed sortable" style="display:inline-table; background:#{{blue color}}; border:3px solid #{{red color}}; min-width: 200px"
|+ style="display: table-caption; text-align: center" | '''{{color2|000|Generation I}}'''
{{-}}
 
===Incompatible Pokémon===
Although most Pokémon are able to learn a wide range of TM moves, there are 22 Pokémon who cannot learn any outside of their natural level-up moveset. Typically, these Pokémon are low in their evolutionary line or rely on a set moveset. Starting in [[Generation VI]], several of these Pokémon that were able to learn TM moves by leveling up are now able to learn the moves through TM as well.
 
|}
 
===Near-universal TMs===
With few exceptions, all Pokémon who are compatible with TMs can learn the following moves:
 
|}
 
===TM-exclusive moves===
In all seven Generations, there have been moves exclusively taught by TMs:
 
|}
 
===Returning moves===
Several moves taught by TM in an earlier generation returned as TMs later on after being absent but assigned with a different TM number.
 
==In the spin-off series==
===Pokémon Mystery Dungeon series===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], most TMs that exist in the corresponding [[core series]] games of that generation also exist in the Mystery Dungeon games. After use, a TM becomes a [[Used TM]]; a Used TM can be turned back into a usable TM by a Pokémon with the move {{m|Recycle}}, except for a Used TM of Recycle, which will remain a Used TM permanently. TwoPokémon movescan that are unavailable inlearn the coresame series,TMs [[Widethey Slash]]can andlearn [[Vacuum-Cut]]in arethe madecorresponding availablecore throughseries TMs.games, Allbut Pokémon that cancannot uselearn TMs canin usethe them,core inseries additiongames tocan several,learn butmoves notvia all,TM Pokémonsif thatthey cannotcan normallyalso uselearn anythose TMsmoves by level up.
 
In [[Pokémon Mystery Dungeon: Gates to Infinity]], all TMs are infinite use. Special TMs for moves usually learned through a [[move tutor]] in the core series games are also present. {{m|Wide Slash}} and {{m|Vacuum-Cut}} are no longer available starting from this game.
 
In [[Pokémon Super Mystery Dungeon:]], Explorersthere are two types of Sky|Sky]],TMs: single-use regular TMs and reusable rainbow-colored TMs. Rainbow-colored TMs can be soldpurchased tofrom Kecleon forshops from certain post-game dungeons, and can also be purchased from Kecleon shops in towns after Kecleon has been recruited, which unlocks the "Treasures" section in 250the Pokeshop.
 
In [[Pokémon Mystery Dungeon: GatesRed toRescue Infinity]],Team alland TMsBlue areRescue infiniteTeam use.and SpecialPokémon TMsMystery forDungeon: movesExplorers usuallyof learnedTime, throughDarkness, aand [[moveSky, tutor]]there are two moves that do not appear in the core series games arethat alsocan present.only be learned by TM: [[{{m|Wide Slash]]}} and [[{{m|Vacuum-Cut]]}}. areThese nomoves longerdo availablenot startingappear fromin thissubsequent gamegames.
 
In [[PokémonExplorers Superof Mystery Dungeon]]Sky, regular TMs are one-use only and disappear after being used, while rarer rainbow-colored TMs can be usedsold infinitely. Rainbow-colored TMs can be bought fromto Kecleon shops from certain post-game dungeons, and can also be bought from Kecleon shops in towns after Kecleon has been recruited, which unlocks the "Treasures" section infor the250 shopPoke.
 
====Appearance====