Pokémon Masters EX: Difference between revisions

→‎Gameplay: added some mechanics, feel free to change the wording
m (→‎Version history: 1.2.0. Dates from US App Store (https://apps.apple.com/us/app/pok%C3%A9mon-masters/id1442061397) and US Google Play (https://play.google.com/store/apps/details?id=com.dena.a12026418&hl=en_US))
(→‎Gameplay: added some mechanics, feel free to change the wording)
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Sync pairs can be recruited by playing the main story, or through scouting.
Sync pairs can be recruited by playing the main story, or through scouting.
===Battle mechanics===
Before a battle, a team of up to three sync pairs can be created or chosen through preset teams. A score is given for each team, which can be compared to the battle's score; the higher a sync pair's level is, the higher the score will be. Each battle will indicate a recommended type that is super effective against the sync pairs in the upcoming battle, and choosing a trainer with a type advantage will further increase the team score.
When the battle starts, the player initially targets the sync pair in the center; the target can be changed by tapping on the sync pair the player wants to target. Each attack uses up a certain amount of energy from the move gauge, making it different than traditional Pokémon battles; the more damaging a move is, the more energy is used up from the move gauge. The gauge initially maxes out at 4 units, which can be increased to 6 by using coins. The speed at which the gauge fills up depends on the speed of the user's selected sync pair and the number of speed buffs the pair has received.
The opponent will always first target the strongest sync pair on the player's team, and will continue to do so until the player distracts them or the sync pair's Pokémon faints.
The battle is won when all sync pairs on a team have been eliminated. If the player wins, the sync pairs will gain experience and obtain items; what items will be obtained can be seen on the preparation screen. If the player loses, they are sent back to the Pokémon center.


==Reception==
==Reception==
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