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edits
# Changes

→In Generations I and II: This was fixed back in 2015, but the note was never removed...

:''See also: {{DL|Damage|Damage calculation|Damage → Damage calculation}}''

====In Generations I and II====

The stat is rounded down if the result is a decimal~~. Note that the numerator is multiplied by two compared to this formula before rounding. For example, the quantity (base + IV + sqrt(EV)/8) for stats other than HP is rounded down to the nearest integer before multiplying by level and dividing by 50~~.

<!-- These really should be DV and STATEXP instead of IV and EV, which were introduced in Gen III. -->