Fossil: Difference between revisions

528 bytes added ,  25 September 2019
→‎Generation IV: more information of the ratio of finding previous generation fossils in the Underground
m (replaced: smashing rocks → smashing breakable rocks (3))
(→‎Generation IV: more information of the ratio of finding previous generation fossils in the Underground)
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In Diamond and Pearl, for the first time in the series, the Fossils the player is able to receive are dependent on the version played: Skull Fossils are available in Diamond only and Armor Fossils in Pearl only. In Platinum, whichever Fossil a player digs up will depend on whether the Trainer ID is even or odd. If the Trainer ID is even, the player will dig up Armor Fossils only, and if the Trainer ID is odd, the player will dig up Skull Fossils only.
In Diamond and Pearl, for the first time in the series, the Fossils the player is able to receive are dependent on the version played: Skull Fossils are available in Diamond only and Armor Fossils in Pearl only. In Platinum, whichever Fossil a player digs up will depend on whether the Trainer ID is even or odd. If the Trainer ID is even, the player will dig up Armor Fossils only, and if the Trainer ID is odd, the player will dig up Skull Fossils only.


In [[Sinnoh]], when players travel [[the Underground|underground]], they can find most of the Fossils by digging, along with several other rare items, potentially. After getting the [[National Pokédex]], they can also find the five Fossils from the previous three generations.
In [[Sinnoh]], when players travel [[the Underground|underground]], they can find most of the Fossils by digging, along with several other rare items, potentially. After getting the [[National Pokédex]], they can also find the five Fossils from the previous three generations. However, the chances of finding most of the previous generation Fossils, much like with several other items, follows a similar formula to the Sinnoh Fossils. This makes it easier to find certain Fossils, while the others become more difficult in the opposite version. For example, the Helix and Claw Fossils have an easier chance to be found if the Skull Fossil is available, or the Dome and Root Fossil if the Armor Fossil is available. The Old Amber is the only Fossil where its ratio remains unchanged regardless of version.


In [[Johto]]'s [[Generation IV]] games, the [[Dome Fossil|Dome]]{{sup/4|SS}} and [[Helix Fossil|Helix]]{{sup/4|HG}} Fossils as well as the [[Old Amber]] can be found randomly by smashing [[breakable rock]]s outside [[Ruins of Alph]]. [[Root Fossil|Root]]{{sup/4|SS}} and [[Claw Fossil|Claw]]{{sup/4|HG}} Fossils can be found randomly by smashing [[breakable rock]]s in the [[Cliff Cave]] after entering the [[Hall of Fame]]. Fossils found in {{game|HeartGold and SoulSilver|s}} can be revived as level 20 Pokémon at the [[Pewter Museum of Science]]. The Skull and Armor Fossils are absent from both games, so either they, or the Pokémon revived from them, must be transferred from Diamond, Pearl, or Platinum.
In [[Johto]]'s [[Generation IV]] games, the [[Dome Fossil|Dome]]{{sup/4|SS}} and [[Helix Fossil|Helix]]{{sup/4|HG}} Fossils as well as the [[Old Amber]] can be found randomly by smashing [[breakable rock]]s outside [[Ruins of Alph]]. [[Root Fossil|Root]]{{sup/4|SS}} and [[Claw Fossil|Claw]]{{sup/4|HG}} Fossils can be found randomly by smashing [[breakable rock]]s in the [[Cliff Cave]] after entering the [[Hall of Fame]]. Fossils found in {{game|HeartGold and SoulSilver|s}} can be revived as level 20 Pokémon at the [[Pewter Museum of Science]]. The Skull and Armor Fossils are absent from both games, so either they, or the Pokémon revived from them, must be transferred from Diamond, Pearl, or Platinum.
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