Difference between revisions of "Appendix:Emerald walkthrough/Section 20"

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m (→‎Trainer Hill: replaced: {{ball|Great}} → Great Ball)
| colspan="2" style="background: #{{fire color}};" | {{color2|FFFFFF|Fire (type)|Fire}}
| colspan="2" style="background: #{{water color}}; {{roundybr|5px}};" | {{color2|FFF|Water (type)|Water}}
|}
 
==Safari Zone (optional) (After Upgrade to National Pokédex)==
Once you have upgraded to National Pokédex, you can return to the Safari Zone and catch some native [[Johto]] Pokémon.
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};"
|- align="center"
! Area 5 (Extended: SE)
|-
|
{{Catch/header|land|no}}
{{Catch/entry3|179|Mareep|no|no|yes|Grass|34, 36|30%|type1=Electric}}
{{Catch/entry3|191|Sunkern|no|no|yes|Grass|33, 35|30%|type1=Grass}}
{{Catch/entry3|167|Spinarak|no|no|yes|Grass|33|10%|type1=Bug|type2=Poison}}
{{Catch/entry3|190|Aipom|no|no|yes|Grass|34|10%|type1=Normal}}
{{Catch/entry3|163|Hoothoot|no|no|yes|Grass|35|5%|type1=Normal|type2=Flying}}
{{Catch/entry3|207|Gligar|no|no|yes|Grass|37, 40|5%|type1=Ground|type2=Flying}}
{{Catch/entry3|209|Snubbull|no|no|yes|Grass|34|5%|type1=Normal}}
{{Catch/entry3|234|Stantler|no|no|yes|Grass|36, 39|5%|type1=Normal}}
{{Catch/div|water|Surfing}}
{{Catch/entry3|194|Wooper|no|no|yes|Surf|25-30|60%|type1=Water|type2=Ground}}
{{Catch/entry3|183|Marill|no|no|yes|Surf|25-35|39%|type1=Water}}
{{Catch/entry3|195|Quagsire|no|no|yes|Surf|35-40|1%|type1=Water|type2=Ground}}
{{Catch/div|water|Fishing}}
{{Catch/entry3|129|Magikarp|no|no|yes|Fish Old|25-30|70%|type1=Water}}
{{Catch/entry3|118|Goldeen|no|no|yes|Fish Old|25-30|30%|type1=Water}}
{{Catch/entry3|129|Magikarp|no|no|yes|Fish Good|25-30|60%|type1=Water}}
{{Catch/entry3|118|Goldeen|no|no|yes|Fish Good|25-30|20%|type1=Water}}
{{Catch/entry3|223|Remoraid|no|no|yes|Fish Good|30-35|20%|type1=Water}}
{{Catch/entry3|223|Remoraid|no|no|yes|Fish Super|25-35|59%|type1=Water}}
{{Catch/entry3|118|Goldeen|no|no|yes|Fish Super|25-30|40%|type1=Water}}
{{Catch/entry3|224|Octillery|no|no|yes|Fish Super|35-40|1%|type1=Water}}
{{Catch/footer|land}}
|}
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};"
|- align="center"
! Area 6 (Extended: NE)
|-
|
{{Catch/header|land|no}}
{{Catch/entry3|190|Aipom|no|no|yes|Grass|33, 35|30%|type1=Normal}}
{{Catch/entry3|216|Teddiursa|no|no|yes|Grass|34, 36|30%|type1=Normal}}
{{Catch/entry3|165|Ledyba|no|no|yes|Grass|33|10%|type1=Bug|type2=Flying}}
{{Catch/entry3|191|Sunkern|no|no|yes|Grass|34|10%|type1=Grass}}
{{Catch/entry3|163|Hoothoot|no|no|yes|Grass|35|5%|type1=Normal|type2=Flying}}
{{Catch/entry3|204|Pineco|no|no|yes|Grass|34|5%|type1=Bug}}
{{Catch/entry3|228|Houndour|no|no|yes|Grass|36, 39|5%|type1=Dark|type2=Fire}}
{{Catch/entry3|241|Miltank|no|no|yes|Grass|37, 40|5%|type1=Normal}}
{{Catch/div|land|Rock Smash}}
{{Catch/entry3|213|Shuckle|no|no|yes|Rock Smash|20-40|100%|type1=Bug|type2=Rock}}
{{Catch/footer|land}}
|}
 
 
==The Super-Ancient Pokémon==
 
[[File:Terra Cave entrance E.png|thumb|left|Terra Cave, entrance]]
[[File:Marine Cave E.png|thumb|Marine Cave, entrance]]
[[File:Terra Cave end E.png|thumb|left|Terra Cave, interior]]
[[File:Marine Cave end E.png|thumb|Marine Cave, interior]]
===Weather Institute===
Return to {{rt|119|Hoenn}} and pay a visit to the [[Weather Institute]]. Speak to the meteorologist on the second floor to learn that he has been tracking weather patterns across [[Hoenn]]. He's even found an unusual weather system localized to a certain area. Routes {{rtn|114|Hoenn}}, {{rtn|115|Hoenn}}, {{rtn|116|Hoenn}}, and {{rtn|118|Hoenn}} have been suffering under severe drought, while Routes {{rtn|105|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|127|Hoenn}}, and {{rtn|129|Hoenn}} have become prone to heavy thunderstorms. The existence of these unusual conditions indicates the presence of {{p|Groudon}} and {{p|Kyogre}}, hidden away in a new home that it's made for itself. But these ancient Pokémon are fickle and won't stay put for long, so hurry off to the specified route and you may stumble across a legend!
 
===Terra Cave===
[[File:Terra Cave entrance E.png|thumb|left|Terra Cave, entrance]]
[[File:Terra Cave end E.png|thumb|left|Terra Cave, interior]]
After learning of a severe drought on Hoenn's west side, you need to visit the specified route in order to track down [[Terra Cave]]. Be aware that if it appears on {{rt|114|Hoenn}}, you will need to scale the waterfall to access it. Enter the cave and proceed to the second chamber, where you find a long tunnel with {{p|Groudon}} sitting in a pool of magma at its end. Be sure to save the game before you approach it, as it will disappear if you happen to defeat it. Its {{a|Drought}} Ability increases {{m|Fire Blast}}'s power by 50% and lets it use {{m|SolarBeam}} without charging. {{m|Rest}} allows it to recover its health, but also makes it easier to catch. Begin with {{t|Grass}}, {{t|Water}}, and {{t|Ice}} moves to weaken it quickly, then follow up with {{t|Rock}} and {{t|Poison}} moves to wear it down further.
 
 
===Marine Cave===
[[File:Marine Cave E.png|thumb|Marine Cave, entrance]]
[[File:Marine Cave end E.png|thumb|Marine Cave, interior]]
After learning of heavy storms on Hoenn's east side, you need to visit the specified route in order to track down [[Marine Cave]]. {{m|Surf}} across the route in search of a small patch of deep, dark water, and {{m|Dive}} down to the ocean floor. Resurface inside the cave and proceed to the second chamber, where you find a long tunnel with {{p|Kyogre}} in a deep pit of seawater at its end. Be sure to save the game before you approach it, as it will disappear if you happen to defeat it. Its {{a|Drizzle}} Ability increases {{m|Hydro Pump}}'s power by 50%. {{m|Rest}} allows it to recover its health, but also makes it easier to catch. Begin with {{t|Grass}} and {{t|Electric}} moves to weaken it quickly, then follow up with {{t|Fire}}, {{t|Water}}, {{t|Ice}}, and {{t|Steel}} moves to wear it down further.
 
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