Methods of evolution: Difference between revisions

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(→‎Pokémon GO: Update with special Lure Modules, Gen V, Clamperl)
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====When friendship is high====
====When friendship is high====
:''See also: [[:Category:Pokémon that evolve by friendship]]''
:''See also: [[:Category:Pokémon that evolve by friendship]]''
Some Pokémon evolve when they are leveled up with a [[friendship]] of at least 220. Like friendship itself, this method was introduced in [[Generation II]]. As long as the Pokémon has the required amount of friendship, unless there are other requirements for its evolution, it will attempt to evolve whenever it levels up by battle or Rare Candy.
Some Pokémon evolve when they are leveled up with a [[friendship]] of at least 220. Like friendship itself, this evolutionary requirement was introduced in [[Generation II]]. As long as the Pokémon has the required amount of friendship, unless there are other requirements for its evolution, it will attempt to evolve whenever it levels up by battle or Rare Candy.


[[Baby Pokémon]] often have this evolution requirement, but it is also an evolution requirement for other Pokémon, and not all baby Pokémon have this as an evolution requirement.
[[Baby Pokémon]] often have this evolution requirement, but it is also an evolution requirement for other Pokémon, and not all baby Pokémon have this as an evolution requirement.
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|-  
|-  
| style="{{roundy}} background: #{{fairy color light}}" | [[File:175Togepi.png|96px]]<br>{{pcolor|Togepi|{{fairy color dark}}}}
| style="{{roundy}} background: #{{fairy color light}}" | [[File:175Togepi.png|96px]]<br>{{pcolor|Togepi|{{fairy color dark}}}}
| {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br> →<br>Level up<br><small>While high friendship
| {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br> →<br>Level up<br><small>while friendship is high
| style="{{roundy}} background: #{{flying color light}}" | [[File:176Togetic.png|96px]]<br>{{pcolor|Togetic|{{flying color dark}}}}
| style="{{roundy}} background: #{{flying color light}}" | [[File:176Togetic.png|96px]]<br>{{pcolor|Togetic|{{flying color dark}}}}
|}{{-}}
|}{{-}}
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====When the Pokémon knows a certain move====
====When the Pokémon knows a certain move====
:''See also: [[:Category:Pokémon that evolve with certain moves]]''
:''See also: [[:Category:Pokémon that evolve with certain moves]]''
Some Pokémon evolve when they are leveled up and know a certain move or certain type of move. This method was introduced in [[Generation IV]].
Some Pokémon evolve when they are leveled up and know a certain move or certain type of move. This evolutionary requirement was introduced in [[Generation IV]].


If the Pokémon learns the required move by leveling up, that same level up can trigger the evolution. However, if a Pokémon learns a move by level up and overwrites the required move, such that it no longer knows the required move at the end of the battle (or after completing the level up in the case of a Rare Candy), it cannot evolve.
If the Pokémon learns the required move by leveling up, that same level up can trigger the evolution. However, if a Pokémon learns a move by level up and overwrites the required move, such that it no longer knows the required move at the end of the battle (or after completing the level up in the case of a Rare Candy), it cannot evolve.
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====In certain locations====
====In certain locations====
:''See also: [[:Category:Pokémon that evolve by training in a certain location]]''
:''See also: [[:Category:Pokémon that evolve by training in a certain location]]''
Some Pokémon evolve when they are leveled up in certain locations. This method was introduced in [[Generation IV]].
Some Pokémon evolve when they are leveled up in certain locations. This evolutionary requirement was introduced in [[Generation IV]].


There are four different types of location that can trigger location-based evolutions: [[Moss Rock]], [[Ice Rock]], [[special magnetic field]], and [[Mount Lanakila]]. Mount Lanakila, which is only required for {{p|Crabrawler}}'s evolution, is the only one which is a specific location rather than a type of location, due to Crabrawler so far having only appeared in a single region.
There are four different types of location that can trigger location-based evolutions: [[Moss Rock]], [[Ice Rock]], [[special magnetic field]], and [[Mount Lanakila]]. Mount Lanakila, which is only required for {{p|Crabrawler}}'s evolution, is the only one which is a specific location rather than a type of location, due to Crabrawler so far having only appeared in a single region.
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|{{bag|Rare Candy}} + {{bag|Town Map}}<br>→<br>Level up<br><small>in a {{color2|000|special magnetic field}}</small>
|{{bag|Rare Candy}} + {{bag|Town Map}}<br>→<br>Level up<br><small>in a {{color2|000|special magnetic field}}</small>
| style="{{roundy}} background: #{{steel color light}}" | [[File:476Probopass.png|96px]]<br>{{pcolor|Probopass|{{steel color dark}}}}
| style="{{roundy}} background: #{{steel color light}}" | [[File:476Probopass.png|96px]]<br>{{pcolor|Probopass|{{steel color dark}}}}
|}{{-}}
====In a certain region====
:''See also: [[:Category:Pokémon whose evolution varies by Region]]''
Some Pokémon evolve when they are leveled up in a specific [[region]]. This evolutionary requirement was introduced in [[Generation VII]].
Pokémon that evolve this way may also need other conditions, such as requiring it to be a specific time of day. Some Pokémon evolve into different forms depending on what region they are in.
{| style="margin:auto; text-align:center; {{roundy}} border: 2px solid #{{ground color}}; background: #{{ground color}};"
|-
! colspan="3" | In a certain region
|-
| style="{{roundy}} background: #{{ground color light}}" rowspan="2" | [[File:104Cubone.png|96px]]<br>{{pcolor|Cubone|{{ground color dark}}}}
| {{bag|Rare Candy}}<br>→<br>Level 28
| style="{{roundytop}} background: #{{ground color light}}" | [[File:105Marowak.png|96px]]<br>{{pcolor|Marowak|{{ground color dark}}}}
|-
| {{bag|Rare Candy}} + {{bag|Town Map}} + [[File:Night Icon.png|24px]]<br> →<br>Level 28<br><small>in {{color2|000|Alola}}<br>(night)</small>
| style="{{roundybottom}} background: #{{ghost color light}}" | [[File:105Marowak-Alola.png|96px]]<br><small>{{color2|{{ghost color dark}}|Regional variant|Alolan}}</small><br>{{pcolor|Marowak|{{ghost color dark}}}}
|}{{-}}
|}{{-}}


====At certain times====
====At certain times====
:''See also: [[:Category:Pokémon that evolve based on time]]''
:''See also: [[:Category:Pokémon that evolve based on time]]''
Some Pokémon evolve when they are leveled up at a certain time of day. Like the [[time]] mechanic itself, this method was introduced in [[Generation II]].
Some Pokémon evolve when they are leveled up at a certain time of day. Like the [[time]] mechanic itself, this evolutionary requirement was introduced in [[Generation II]].


The time of day is only ever one of several requirements, never the only one. Other requirements it is combined with include having high [[friendship]] or holding a specific [[held item]].
The time of day is only ever one of several requirements, never the only one. Other requirements it is combined with include having high [[friendship]] or holding a specific [[held item]].
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====While holding an item====
====While holding an item====
:''See also: [[:Category:Pokémon that evolve by leveling up with a held item]]''
:''See also: [[:Category:Pokémon that evolve by leveling up with a held item]]''
Some Pokémon evolve when they are leveled up while holding a specific [[evolution-inducing held item]]. If a Pokémon evolves this way, the item disappears upon completion of the evolution; the item is not consumed if the evolution is cancelled. This method of evolution was introduced in [[Generation IV]].
Some Pokémon evolve when they are leveled up while holding a specific [[evolution-inducing held item]]. If a Pokémon evolves this way, the item disappears upon completion of the evolution; the item is not consumed if the evolution is cancelled. This evolutionary requirement was introduced in [[Generation IV]].


All Pokémon that evolve this way also require that they be leveled up at a specific time of day to be evolved.
All Pokémon that evolve this way also require that they be leveled up at a specific time of day to be evolved.
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| {{bag|Rare Candy}} + ♀<br> →<br>Level 21<br><small>if {{color2|000|Gender|female}}</small>
| {{bag|Rare Candy}} + ♀<br> →<br>Level 21<br><small>if {{color2|000|Gender|female}}</small>
| style="{{roundy}} background: #{{flying color light}}" | [[File:416Vespiquen.png|96px]]<br>{{pcolor|Vespiquen|{{flying color dark}}}}
| style="{{roundy}} background: #{{flying color light}}" | [[File:416Vespiquen.png|96px]]<br>{{pcolor|Vespiquen|{{flying color dark}}}}
|}{{-}}
====In a certain region====
:''See also: [[:Category:Pokémon whose evolution varies by Region]]''
Some Pokémon evolve when they are in a specific [[region]]. This evolutionary requirement was introduced in [[Generation VII]].
Pokémon that evolve this way may also need other conditions, such as evolution stones or a specific time of day. Some Pokémon evolve into different forms depending on what region they are in.
{| style="margin:auto; text-align:center; {{roundy}} border: 2px solid #{{ground color}}; background: #{{ground color}};"
|-
! colspan="3" | In a certain region
|-
| style="{{roundy}} background: #{{ground color light}}" rowspan="2" | [[File:104Cubone.png|96px]]<br>{{pcolor|Cubone|{{ground color dark}}}}
| {{bag|Rare Candy}}<br>→<br>Level 28
| style="{{roundytop}} background: #{{ground color light}}" | [[File:105Marowak.png|96px]]<br>{{pcolor|Marowak|{{ground color dark}}}}
|-
| {{bag|Rare Candy}} + {{bag|Town Map}} + [[File:Night Icon.png|24px]]<br> →<br>Level 28<br><small>in a specific {{color2|000|region}}<br>(night)</small>
| style="{{roundybottom}} background: #{{ghost color light}}" | [[File:105Marowak-Alola.png|96px]]<br>{{pcolor|Marowak|{{ghost color dark}}}}
|}{{-}}
|}{{-}}


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| style="{{roundy}} background: #{{ghost color light}}" | [[File:478Froslass.png|96px]]<br>{{pcolor|Froslass|{{ghost color dark}}}}
| style="{{roundy}} background: #{{ghost color light}}" | [[File:478Froslass.png|96px]]<br>{{pcolor|Froslass|{{ghost color dark}}}}
|}
|}
|}{{-}}
====In a certain region====
:''See also: [[:Category:Pokémon whose evolution varies by region]]''
While most Pokémon that evolve by evolutionary stone have no additional requirements, some Pokémon can evolve into a different form when they use an evolutionary stone in a specific [[region]]. This evolutionary requirement was introduced in [[Generation VII]].
{| style="margin:auto; text-align:center; {{roundy}} border: 2px solid #{{psychic color}}; background: #{{grass color}};"
|-
! colspan="3" | In a certain region
|-
| style="{{roundy}} background: #{{psychic color light}}" rowspan="2" | [[File:102Exeggcute.png|96px]]<br>{{pcolor|Exeggcute|{{psychic color dark}}}}
| {{bag|Leaf Stone}}<br>→<br>Leaf Stone
| style="{{roundytop}} background: #{{psychic color light}}" | [[File:103Exeggutor.png|96px]]<br>{{pcolor|Exeggutor|{{psychic color dark}}}}
|-
| {{bag|Leaf Stone}} + {{bag|Town Map}}<br> →<br>Leaf Stone<br><small>in {{color2|000|Alola}}</small>
| style="{{roundybottom}} background: #{{dragon color light}}" | [[File:103Exeggutor-Alola.png|96px]]<br><small>{{color2|{{dragon color dark}}|Regional variant|Alolan}}</small><br>{{pcolor|Exeggutor|{{dragon color dark}}}}
|}{{-}}
|}{{-}}


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In [[Pokémon GO]], the only way to evolve Pokémon is to press the "Evolve" button on that Pokémon's profile page. All Pokémon require the player spend a specific amount of their own Candy to evolve them, but some have additional requirements.
In [[Pokémon GO]], the only way to evolve Pokémon is to press the "Evolve" button on that Pokémon's profile page. All Pokémon require the player spend a specific amount of their own Candy to evolve them, but some have additional requirements.


Some evolutions require an item in addition to the Candy cost. All evolutions that require an [[evolution-inducing held item]] (except {{p|Feebas}} and {{p|Clamperl}}) or [[Sun Stone]] to evolve in the core series require an item to be spent in Pokémon GO. For evolutions introduced in Generation II, the item required is the same as in the core series. All [[List of Pokémon with cross-generational evolutions|cross-generational evolution]]s introduced in [[Generation IV]] (except location-based evolutions) require a [[Sinnoh Stone]] to evolve. All evolutions introduced in Generation V that require an evolutionary stone in the core series (except a Sun Stone) require a [[Unova Stone]] in Pokémon GO; Generation V evolutions that require a Sun Stone in the core series also require it in Pokémon GO.
Some evolutions require an item in addition to the Candy cost. All evolutions that require an [[evolution-inducing held item]] (except {{p|Feebas}} and {{p|Clamperl}}) or [[Sun Stone]] to evolve in the core series require an item to be spent in Pokémon GO. For evolutions introduced in Generation II, the item required is the same as in the core series. All [[cross-generational evolution]]s introduced in [[Generation IV]] require a [[Sinnoh Stone]] to evolve. All evolutions introduced in Generation V that require an evolutionary stone in the core series (except a Sun Stone) require a [[Unova Stone]] in Pokémon GO; Generation V evolutions that require a Sun Stone in the core series also require it in Pokémon GO.


{{p|Feebas}} cannot be evolved until the player has walked with it as the [[Buddy Pokémon]] for 20&nbsp;km. This requirement is noted under the "Evolve" button.
{{p|Feebas}} cannot be evolved until the player has walked with it as the [[Buddy Pokémon]] for 20&nbsp;km. This requirement is noted under the "Evolve" button.
Pokémon with location-based evolutions in the core series games normally require the player to be in range of a special [[Lure Module]] in order to evolve. {{p|Nosepass}} and {{p|Magneton}} require a [[Magnetic Lure Module]] to evolve, while Eevee normally requires a [[Glacial Lure Module]] or [[Mossy Lure Module]] to evolve into {{p|Glaceon}} or {{p|Leafeon}}, respectively. Evolutions that are region-specific in the core series games are not possible in Pokémon GO; the evolved form can only be obtained by catching it or trading for it.


For some species of Pokémon with branched evolutions, there are multiple "Evolve" buttons, allowing the player to choose which Pokémon to evolve into. The different buttons may have different requirements, such as one button requiring an item while another does not.
For some species of Pokémon with branched evolutions, there are multiple "Evolve" buttons, allowing the player to choose which Pokémon to evolve into. The different buttons may have different requirements, such as one button requiring an item while another does not.