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Pokémon Mystery Dungeon: Gates to Infinity

2,761 bytes added, 12 September
Team Attack: Addded table for additional effects triggered, depending on the leader's typing.
[[File:Teamattack.png|thumb|right|250px|Team Attack]]
This is a new type of special attack accessed after the Team Badge is obtained. The player has to build this up in dungeons, using moves and defeating wild Pokémon. Once it's built up, the team attack logo will be displayed on the touch screen when L is pressed. It emits a green light and is significantly stronger than regular moves, attacking all enemies in the room and restoring HP, increasing accuracy, etc.
 
The typing of the leader determines the added effect. In case of a dual-typed leader, the effect is randomly chosen between the two types.
 
{| class="roundy" style="text-align:center; background: #fff; border: 3px solid #{{blue color}}"
! Type
! Added Effect
|- style="background: #{{Normal color light}}"
| {{type|normal}}
| Inflicts [[Status_conditions_in_the_Mystery_Dungeon_series#Status_conditions_affecting_move_execution_or_move_effects|Cringe]] status to all enemies in the room.
|- style="background: #{{Fighting color light}}"
| {{type|fighting}}
| Team members gain the [[Status_conditions_in_the_Mystery_Dungeon_series#Shield_status_conditions|Protect]] status.
|- style="background: #{{Flying color light}}"
| {{type|flying}}
| Team members have their [[Travel Speed]] boosted by 3 stages.
|- style="background: #{{Poison color light}}"
| {{type|poison}}
| Enemies in the room have their [[Defense]] and [[Special Defense]] stats lowered.
|- style="background: #{{Ground color light}}"
| {{type|ground}}
| Enemies in the room have their [[Accuracy]] lowered.
|- style="background: #{{Rock color light}}"
| {{type|rock}}
| Team members have their [[Defense]] and [[Special Defense]] stats boosted.
|- style="background: #{{Bug color light}}"
| {{type|bug}}
| Team members have all their stats boosted by one level.
|- style="background: #{{Ghost color light}}"
| {{type|ghost}}
| Inflicts [[Status_conditions_in_the_Mystery_Dungeon_series#Sleep-related_conditions|Nightmare]] status to all enemies in the room.
|- style="background: #{{Steel color light}}"
| {{type|steel}}
| Inflicts [[Status_conditions_in_the_Mystery_Dungeon_series#Visibility-related_status_conditions|Blinker]] status to all enemies in the room.
|- style="background: #{{Fire color light}}"
| {{type|fire}}
| Fire-type moves are boosted.
|- style="background: #{{Water color light}}"
| {{type|water}}
| Enemies in the room have their [[Travel Speed]] lowered.
|- style="background: #{{Grass color light}}"
| {{type|grass}}
| Team members are healed +100 HP.
|- style="background: #{{Electric color light}}"
| {{type|electric}}
| Inflicts [[Paralysis]] status to all enemies in the room.
|- style="background: #{{Psychic color light}}"
| {{type|psychic}}
| Inflicts [[Confusion]] status to all enemies in the room.
|- style="background: #{{Ice color light}}"
| {{type|ice}}
| Inflicts [[Frozen]] status to all enemies in the room.
|- style="background: #{{Dragon color light}}"
| {{type|dragon}}
| Team members have their [[Attack]] stat boosted.
|- style="background: #{{Dark color light}}"
| {{type|dark}}
| Inflicts [[Status_conditions_in_the_Mystery_Dungeon_series#Status_conditions_affecting_move_execution_or_move_effects|Terrified]] status to all enemies in the room.
|}
 
When there are no enemies in the room, the attack fails; however, the unused attack can still be performed while in the same dungeon at a later time.
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