Talk:Secret Power (move): Difference between revisions

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:Also, if it is unaffected by Serene Grace, does that mean it is unaffected by Sheer Force as well? --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 03:58, 26 August 2012 (UTC)
:Also, if it is unaffected by Serene Grace, does that mean it is unaffected by Sheer Force as well? --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 03:58, 26 August 2012 (UTC)
::Although we aren't doing damage formula debugging for gen III/IV, I'm confident in my assumption that it would behave the same way (doesn't work). Based off of the debugging, there's no reference to either Serene Grace nor Sheer Force, so it won't give a boost/remove random. [[User:Kaphotics|Kaphotics]] ([[User talk:Kaphotics|talk]]) 10:05, 30 August 2012 (UTC)
::Although we aren't doing damage formula debugging for gen III/IV, I'm confident in my assumption that it would behave the same way (doesn't work). Based off of the debugging, there's no reference to either Serene Grace nor Sheer Force, so it won't give a boost/remove random. [[User:Kaphotics|Kaphotics]] ([[User talk:Kaphotics|talk]]) 10:05, 30 August 2012 (UTC)
I did a quick test in FireRed of 31 Secret Power uses with a Dunsparce, and got the added effect 20 times. The probability of 20 or more instances of the added effect out of 31 tries, if the success probability for each try was 30%, would be less than 1 in ten thousand. It seems that Serene Grace works with Secret Power in FireRed at least. [[User:Seb144|Seb144]] ([[User talk:Seb144|talk]]) 18:55, 18 August 2019 (UTC)


== Mystery Dungeon effects ==
== Mystery Dungeon effects ==
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