Mew glitch: Difference between revisions

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* As the Museum person is vulnerable to the Snorlax skip glitch side effect (see above), the above method may fail to work after being used once. An even simpler alternate method is to simply push any [[Strength]] boulder, which  will count as an NPC moving, because apparently Strength boulders are really NPCs. (No other [[HM]]s behave this way as none of them move sprites or objects.)
* As the Museum person is vulnerable to the Snorlax skip glitch side effect (see above), the above method may fail to work after being used once. An even simpler alternate method is to simply push any [[Strength]] boulder, which  will count as an NPC moving, because apparently Strength boulders are really NPCs. (No other [[HM]]s behave this way as none of them move sprites or objects.)


{{youtubevid|wIlERT7yDmk|pandakekok|glitch}}


Note that as long as the player has at least one undefeated Trainer in a different area than the long-range Trainer, they can avoid having to do any of the above indefinitely, as all that is needed is for an NPC to finish a movement script that disables player input for the duration of the script and for a Special stat to be loaded into memory. It is not necessary to defeat another Trainer after escaping, only battle one, so a player can deliberately lose to a Trainer and continue on with the glitch, and that Trainer will remain battleable. However, if the player loses to that Trainer and then goes back to the area of the long-range Trainer and battles a Pokémon with this glitch, the long-range Trainer will no longer be battleable.
Note that as long as the player has at least one undefeated Trainer in a different area than the long-range Trainer, they can avoid having to do any of the above indefinitely, as all that is needed is for an NPC to finish a movement script that disables player input for the duration of the script and for a Special stat to be loaded into memory. It is not necessary to defeat another Trainer after escaping, only battle one, so a player can deliberately lose to a Trainer and continue on with the glitch, and that Trainer will remain battleable. However, if the player loses to that Trainer and then goes back to the area of the long-range Trainer and battles a Pokémon with this glitch, the long-range Trainer will no longer be battleable.
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