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Instruct (move)

146 bytes added, 02:04, 30 July 2019
Using an instructed move is a separate action, and effects bound to a Pokémon's actions are applied individually: for example, a Pokémon may hit itself in {{status|confusion}}, be {{status|sleep|asleep}}, or {{a|Truant|loaf around}} for the first of its actions, but execute a move normally for its second. All actions that are not bound to a Pokémon's actions still apply once for the entire turn: for example, if a Pokémon has {{status|flinch}}ed, this applies to all of its actions for the remainder of the turn; if it is {{status|poison}}ed, it will take poison damage only once at the end of the turn.
A Pokémon can successfully be instructed to repeat a move when under the effect of {{m|Torment}}. When instructed to use {{m|Fake Out}}, {{m|Mat Block}}, or {{m|First Impression}}, athe [[statustarget move]]will whiletry underto use the effectmove, ofbut {{m|Taunt}},the move will fail and PP will still be deducted. When instructed to use a move that's sealedprevented by any of {{m|ImprisonDisable}}, or{{m|Heal aBlock}}, move{{m|Gravity}}, that's{{m|Throat Chop}}, {{m|DisableTaunt}}, or {{m|Imprison}}d, the target will attempt to use it, but fail without PP being deducted.
The instructed move will target the same Pokémon slot as the previously used move, as long as a Pokémon is present in that slot.