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5 bytes added, 13 July
In the anime: I was looking for an example like this when I first wrote this, but didn't remember one until now. I think this fits better.
In the {{pkmn|anime}}, moves don't seem to have a set power, and can be affected through various factors, such as the Pokémon having received a power boost of some sort, or even through concious choice. Examples of the former can be seen in [[M14|''White—Victini and Zekrom'' and ''Black—Victini and Reshiram'']], where [[Ash's Tepig]] and {{AP|Scraggy}} were able to defeat fully evolved opponents with moves that had previously done almost no damage to them after receiving a power boost from {{OBP|Victini|M14}}, while examples of the latter can be seen in ''[[EP044|The Problem with Paras]]'' and ''[[EP241|Hocus Pokémon]]'', where [[Ash's Pikachu]] purposefully weakened the power of his own {{t|Electric}} moves against opponents that {{Ash}} wanted to avoid hurting too much.
In addition, some moves have been shown to have much higher power in the anime than in the {{pkmn|games}}, such as in ''[[EP063AG130|TheChoose BattleIt Ofor TheLose BadgeIt!]]'', where {{Gary}}[[Ash's Corphish]]'s {{pm|NidokingBubble Beam}} was able to knockmatch out {{an|Giovanni}}[[Morrison]]'s {{p|GolemSwampert}} with a single's {{m|TackleHydro Pump}} in power. There are also examples of [[status move]]s being capable of having the equivalent of a base power in the anime, like in ''[[AG189|Gathering the Gang of Four!]]'', wherehow {{FB|Pyramid King|Brandon}}'s {{p|Dusclops}}'s {{m|Will-O-Wisp}} was shown to be equal in power compared to [[Ash's Charizard]]'s {{m|Flamethrower}} in ''[[AG189|Gathering the Gang of Four!]]''.
==In the manga==