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Its description in-game is "This will take a long time to hatch". If it is forced to hatch, however, [[Question mark|?]] will come out and the game will freeze. | Its description in-game is "This will take a long time to hatch". If it is forced to hatch, however, [[Question mark|?]] will come out and the game will freeze. | ||
On {{pkmn|Diamond and Pearl}}, there have been reports of people seeing Bad Egg while in a double battle. It is believed that the way to see the Double-Battle Bad Egg is by attempting to use the 1-Hit KO cheat for action replay. However, instead of knocking out the Pokémon, it will act as a normal attack and if that attack kills the foe anyway, a multiple of things could happen. It could say that the pokémon fainted, but when the user tries to attack the next turn, after the user has selected an attack, attacking the Pokémon that just fainted is still an option. That Pokémon will then faint again and dissapear from the attack menu. Then, after about 1 or 2 turns, a Bad Egg will appear in the spot of the fainted pokemon. It will not show it's HP or its level, but it is believed that it's HP is 0. Its Sprite is invisible and its gender is always female. The Double-Battle Bad Egg has no attacks and holds no items, so instead, it uses held items and moves of the pokemon before it. When Bad Egg is knocked out, it will use the cry of the pokémon before it. But there is also the Copycat Bad Egg that appears only in double battles as well, however it is much more rare than the Double-Battle Bad Egg. It is triggered the same way as a Double-Battle Bad Egg, but instead of the foe's pokémon fainting and falling off the screen, the Pokémon's Sprite is still there and when it attacks, its name is now Bad Egg and it's HP gauge has dissappeared as if it had fainted. it uses the attacks of the pokemon before it and it's cry is still the same. Sometimes, encountering either of these Bad Eggs may freeze the game, and it is not reccomended that they be captured as they could corrupt or erase saved data. | |||
{{glitchstub}} | {{glitchstub}} | ||
{{GlitchPkmn}} | {{GlitchPkmn}} |
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