Talk:List of glitches (Generation VI): Difference between revisions

Line 440: Line 440:
::Oh, I'm sorry. I forgot to sign. --[[User:TheICTLiker4|<span style="color:#2b2">'''TheICT'''</span>]][[User talk:TheICTLiker4|<span style="color:#22b">'''Liker4'''</span>]] 15:56, 31 May 2019 (UTC)
::Oh, I'm sorry. I forgot to sign. --[[User:TheICTLiker4|<span style="color:#2b2">'''TheICT'''</span>]][[User talk:TheICTLiker4|<span style="color:#22b">'''Liker4'''</span>]] 15:56, 31 May 2019 (UTC)
:::That's still not enough to explain the glitch. You're saying that "all Pokémon in ''the user's'' party ''must'' not ''be fainted''", but did you test to see if the glitch really fails if one of the Pokémon in the party is fainted, or if the party isn't full?
:::That's still not enough to explain the glitch. You're saying that "all Pokémon in ''the user's'' party ''must'' not ''be fainted''", but did you test to see if the glitch really fails if one of the Pokémon in the party is fainted, or if the party isn't full?
:::Now you're also saying that the opponent must still have at least one conscious Pokémon (something you didn't say before) and that it can happen in horde encounters. I'm assuming then that it doesn't happen in ordinary wild battles, is that right? If that's the case, I'd say it's not because of the kind of battle, but actualy that defeating the target with volt switch/u-turn must not end the battle, otherwise there would not be the option of switching in another Pokémon and the party wouldn't be shown in the lower screen.
:::Now you're also saying that the opponent must still have at least one conscious Pokémon (something you didn't say before) and that it can happen in horde encounters. I'm assuming, then, that it doesn't happen in ordinary wild battles, is that right? If that's the case, I'd say it's not because of the kind of battle, but actually that defeating the target with Volt Switch/U-turn must not end the battle, otherwise there would not be the option of switching in another Pokémon and the party wouldn't be shown in the lower screen.
:::And it's still not clear by how much the level is wrong in which screen. [[User:Suic12-|Suic]] ([[User talk:Suic12-|talk]]) 13:36, 1 June 2019 (UTC)
:::And it's still not clear by how much the level is wrong in which screen. [[User:Suic12-|Suic]] ([[User talk:Suic12-|talk]]) 13:36, 1 June 2019 (UTC)
::::The wrong level is shown on the main screen, and this screen shows the level: L-1, where L is the actual level.
::::Also, remember, that when you want to make an {{wp|adverb}} from an {{wp|adjective}} that ends with a {{wp|vowel}} and ''-l'', you must first double the ''-l'', and then add ''-y'', e.g. ''final'' → ''finally''.
::::I've also put a video of this glitch, as shown below.
::::{{YouTubeVid|WVpeekUILZg|TheICTLiker4|electric|bug}}
::::So, in the video, it can happen in a horde and in a Trainer battle, and the level doesn't update on the main screen. It cannot happen in regular wild battles, or if the Pokémon Trainer has only one Pokémon left. I think this should be the description of the glitch:
::::''In a [[Trainer battle]] or a [[Horde Encounter]], if, after using {{m|Volt Switch}} or {{m|U-turn}}, the user levels up, the main screen will show the level 1 less than the actual level.''
::::I'm done with this post. --[[User:TheICTLiker4|<span style="color:#2b2">'''TheICT'''</span>]][[User talk:TheICTLiker4|<span style="color:#22b">'''Liker4'''</span>]] 12:02, 22 June 2019 (UTC)
1,443

edits