Hail (move): Difference between revisions

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Pokémon with the {{a|Ice Body}} Ability recover 1⁄16 of their maximum HP each round. Pokémon with the {{a|Snow Cloak}} Ability increase their evasiveness by 20%. Pokémon with the {{a|Slush Rush}} Ability have their Speed doubled. If an [[Icy Rock]] is held by the Pokémon using Hail at the time of use, the duration of Hail will increase from 5 to 8 turns.
Pokémon with the {{a|Ice Body}} Ability recover 1⁄16 of their maximum HP each round. Pokémon with the {{a|Snow Cloak}} Ability increase their evasiveness by 20%. Pokémon with the {{a|Slush Rush}} Ability have their Speed doubled. If an [[Icy Rock]] is held by the Pokémon using Hail at the time of use, the duration of Hail will increase from 5 to 8 turns.


If [[Rain|heavy rain]], [[Harsh sunlight|extremely harsh sunlight]], or a [[mysterious air current]] is present, Hail will fail.
If [[Rain|heavy rain]], [[Harsh sunlight|extremely harsh sunlight]], or [[strong winds]] are present, Hail will fail.


Hail can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Blizzard}}, {{m|Glaciate}}, {{m|Icicle Crash}}, {{m|Icy Wind}}, {{m|Powder Snow}} and {{m|Weather Ball}}) to give extra three appeal points if used in the next turn.
Hail can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Blizzard}}, {{m|Glaciate}}, {{m|Icicle Crash}}, {{m|Icy Wind}}, {{m|Powder Snow}} and {{m|Weather Ball}}) to give extra three appeal points if used in the next turn.