Pokémon Storage System: Difference between revisions

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A '''Pokémon Storage System''' (Japanese: '''ポケモンの{{tt|預かり|あずかり}}システム''' ''Pokémon Storage System'') allows {{OBP|Pokémon|species}} to be stored and transmitted as computer data, and allows Trainers to keep more than the six Pokémon allowed in the [[party]]. The first such system was originally developed by [[Bill]]. Most [[core series]] [[region]]s use nominally different versions of the Pokémon Storage System.
A '''Pokémon Storage System''' (Japanese: '''ポケモンの{{tt|預かり|あずかり}}システム''' ''Pokémon Storage System'') allows {{OBP|Pokémon|species}} to be stored and transmitted as computer data, and allows Trainers to keep more than the six Pokémon allowed in the [[party]]. The first such system was originally developed by [[Bill]]. In the [[core series]] games, most [[region]]s use nominally different versions of the Pokémon Storage System.


Pokémon Storage Systems are typically accessed through the [[PC]]s in [[Pokémon Center]]s, {{pkmn|Day Care}}s, and [[Battle facility|battle facilities]] such as the [[Battle Frontier]] and [[Battle Tower]].
The Pokémon Storage System is typically accessed through [[PC]]s, which are typically found in [[Pokémon Center]]s, {{pkmn|Day Care}}s and {{pkmn|Nursery|Nurseries}}, and [[Battle facility|battle facilities]].


In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], the Pokémon Storage System is known as the '''Pokémon Box''', which is accessed through the player's [[bag]] instead of PCs, allowing the player to switch their party Pokémon at any point in the game.
In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], the Pokémon Storage System is known as the '''Pokémon Box''', which is accessed through the player's [[bag]] instead of PCs, allowing the player to switch their party Pokémon at any point in the game.