Mega Charizard Y (Duel 277): Difference between revisions

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|mega=Y
|mega=Y
|evostage=4
|evostage=4
|mp=3{{tt|*|2 prior to version 4.0.7}}
|mp=3
|rarity=UX
|rarity=UX
|id=277
|id=277
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===Version 7.0.0===
===Version 7.0.0===
{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack/Header|Fire|Flying}}
{{DuelZMove|type=Flying|movecol=white|name=Inferno Overdrive|jname=ダイナミックフルフレイム|jtrans=Dynamic Full Flame|power=120|effect=The battle opponent and the Pokémon in a straight line directly behind it become burned.}}
{{DuelZMove|type=Flying|movecol=white|name=Inferno Overdrive|jname=ダイナミックフルフレイム|jtrans=Dynamic Full Flame|power=120|effect=The battle opponent and the Pokémon in a straight line directly behind it become {{DL|Special Conditions (TFG)|burned}}.}}
{{DuelZMove|type=flying|movecol=white|name=Supersonic Skystrike|jname=ファイナルダイブクラッシュ|jtrans=Final Dive Crash|power=120|effect=Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3.}}
{{DuelZMove|type=flying|movecol=white|name=Supersonic Skystrike|jname=ファイナルダイブクラッシュ|jtrans=Final Dive Crash|power=120|effect=Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains {{TFG|Wait}} 3.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=white|name=Bright Flame*|jname=ぐれんのほのお※|jtrans=Crimson Flame*|power=60x|prob=56|effect=Spin again until Bright Flame* does not land–damage is multiplied by the number of Bright Flame* spins. *Note that all adjacent Pokémon become burned.}}
{{DuelAttack|type=Flying|movecol=white|name=Bright Flame*|jname=ぐれんのほのお※|jtrans=Crimson Flame*|power=60x|prob=56|effect=Spin again until Bright Flame* does not land–damage is multiplied by the number of Bright Flame* spins. *Note that all adjacent Pokémon become {{DL|Special Conditions (TFG)|burned}}.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=purple|name=Flash Over|jname=フラッシュオーバー|jtrans=Flashover|stars=3|prob=32|effect=The battle opponent and opposing Pokémon adjacent to it become burned. Those Pokémon gain Wait 3.}}
{{DuelAttack|type=Flying|movecol=purple|name=Flash Over|jname=フラッシュオーバー|jtrans=Flashover|stars=3|prob=32|effect=The battle opponent and opposing Pokémon adjacent to it become {{DL|Special Conditions (TFG)|burned}}. Those Pokémon gain {{TFG|Wait}} 3.}}
{{DuelAttack/Footer|Fire|evo=yes}}
{{DuelAttack/Footer|Fire|evo=yes}}


===Version 6.2.9-6.2.11===
===Version 6.2.9-6.2.11===
{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack/Header|Fire|Flying}}
{{DuelZMove|type=Flying|movecol=white|name=Inferno Overdrive|jname=ダイナミックフルフレイム|jtrans=Dynamic Full Flame|power=120|effect=The battle opponent and the Pokémon in a straight line directly behind it become burned.}}
{{DuelZMove|type=Flying|movecol=white|name=Inferno Overdrive|jname=ダイナミックフルフレイム|jtrans=Dynamic Full Flame|power=120|effect=The battle opponent and the Pokémon in a straight line directly behind it become {{DL|Special Conditions (TFG)|burned}}.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=white|name=Bright Flame*|jname=ぐれんのほのお※|jtrans=Crimson Flame*|power=60x|prob=56|effect=Spin again until Bright Flame* does not land–damage is multiplied by the number of Bright Flame* spins. *Note that all adjacent Pokémon become burned.}}
{{DuelAttack|type=Flying|movecol=white|name=Bright Flame*|jname=ぐれんのほのお※|jtrans=Crimson Flame*|power=60x|prob=56|effect=Spin again until Bright Flame* does not land–damage is multiplied by the number of Bright Flame* spins. *Note that all adjacent Pokémon become {{DL|Special Conditions (TFG)|burned}}.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=purple|name=Flash Over|jname=フラッシュオーバー|jtrans=Flashover|stars=3|prob=32|effect=The battle opponent and opposing Pokémon adjacent to it become burned. Those Pokémon gain Wait 3.}}
{{DuelAttack|type=Flying|movecol=purple|name=Flash Over|jname=フラッシュオーバー|jtrans=Flashover|stars=3|prob=32|effect=The battle opponent and opposing Pokémon adjacent to it become {{DL|Special Conditions (TFG)|burned}}. Those Pokémon gain {{TFG|Wait}} 3.}}
{{DuelAttack/Footer|Fire|evo=yes}}
{{DuelAttack/Footer|Fire|evo=yes}}


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{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=white|name=Bright Flame*|jname=ぐれんのほのお※|jtrans=Crimson Flame*|power=60x|prob=56|effect=Spin again until Bright Flame* does not land–damage is multiplied by the number of Bright Flame* spins. *Note that all adjacent Pokémon become burned.}}
{{DuelAttack|type=Flying|movecol=white|name=Bright Flame*|jname=ぐれんのほのお※|jtrans=Crimson Flame*|power=60x|prob=56|effect=Spin again until Bright Flame* does not land–damage is multiplied by the number of Bright Flame* spins. *Note that all adjacent Pokémon become {{DL|Special Conditions (TFG)|burned}}.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=purple|name=Flash Over|jname=フラッシュオーバー|jtrans=Flashover|stars=3|prob=32|effect=The battle opponent and opposing Pokémon adjacent to it become burned. Those Pokémon gain Wait 3.}}
{{DuelAttack|type=Flying|movecol=purple|name=Flash Over|jname=フラッシュオーバー|jtrans=Flashover|stars=3|prob=32|effect=The battle opponent and opposing Pokémon adjacent to it become {{DL|Special Conditions (TFG)|burned}}. Those Pokémon gain {{TFG|Wait}} 3.}}
{{DuelAttack/Footer|Fire|evo=yes}}
{{DuelAttack/Footer|Fire|evo=yes}}


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{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=white|name=Bright Flame*|jname=ぐれんのほのお※|jtrans=Crimson Flame*|power=50x|prob=56|effect=Spin again until Bright Flame* does not land–damage is multiplied by the number of Bright Flame* spins. *Note that all adjacent Pokémon become burned.}}
{{DuelAttack|type=Flying|movecol=white|name=Bright Flame*|jname=ぐれんのほのお※|jtrans=Crimson Flame*|power=50x|prob=56|effect=Spin again until Bright Flame* does not land–damage is multiplied by the number of Bright Flame* spins. *Note that all adjacent Pokémon become {{DL|Special Conditions (TFG)|burned}}.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=purple|name=Flash Over|jname=フラッシュオーバー|jtrans=Flashover|stars=3|prob=32|effect=The battle opponent and opposing Pokémon adjacent to it become burned. Those Pokémon gain Wait 3.}}
{{DuelAttack|type=Flying|movecol=purple|name=Flash Over|jname=フラッシュオーバー|jtrans=Flashover|stars=3|prob=32|effect=The battle opponent and opposing Pokémon adjacent to it become {{DL|Special Conditions (TFG)|burned}}. Those Pokémon gain {{TFG|Wait}} 3.}}
{{DuelAttack/Footer|Fire|evo=yes}}
{{DuelAttack/Footer|Fire|evo=yes}}


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{{DuelAttack/Header|Fire|Dragon}}
{{DuelAttack/Header|Fire|Dragon}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=8}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=8}}
{{DuelAttack|type=Flying|movecol=white|name=Bright Flame*|jname=ぐれんのほのお※|jtrans=Crimson Flame*|power=50x|prob=56|effect=Spin again until Bright Flame* does not land–damage is multiplied by the number of Bright Flame* spins. *Note that all adjacent Pokémon become burned.}}
{{DuelAttack|type=Flying|movecol=white|name=Bright Flame*|jname=ぐれんのほのお※|jtrans=Crimson Flame*|power=50x|prob=56|effect=Spin again until Bright Flame* does not land–damage is multiplied by the number of Bright Flame* spins. *Note that all adjacent Pokémon become {{DL|Special Conditions (TFG)|burned}}.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|jname=ミス|jtrans=Miss|prob=4}}
{{DuelAttack|type=Flying|movecol=purple|name=Flash Over|jname=フラッシュオーバー|jtrans=Flashover|stars=3|prob=28|effect=The battle opponent and opposing Pokémon adjacent to it become burned. Those Pokémon gain Wait 3.}}
{{DuelAttack|type=Flying|movecol=purple|name=Flash Over|jname=フラッシュオーバー|jtrans=Flashover|stars=3|prob=28|effect=The battle opponent and opposing Pokémon adjacent to it become {{DL|Special Conditions (TFG)|burned}}. Those Pokémon gain {{TFG|Wait}} 3.}}
{{DuelAttack/Footer|Fire|evo=yes}}
{{DuelAttack/Footer|Fire|evo=yes}}


==Trivia==
==Trivia==
* Prior to version 4.0.7, this figure had [[Move Point|MP2]].
===Origin===
===Origin===
This figure is based on the Y version of {{p|Charizard}}'s [[Mega Evolution]]. {{m|Inferno Overdrive}} and {{m|Supersonic Skystrike}} are [[Z-Move]]s in the games, although Charizard cannot use them after [[Mega Evolution|Mega Evolving]].
This figure is based on the Y version of {{p|Charizard}}'s [[Mega Evolution]]. {{m|Inferno Overdrive}} and {{m|Supersonic Skystrike}} are [[Z-Move]]s in the games, although Charizard cannot use them after Mega Evolving.


{{DoubleProjectTag|Sidegames|TFG}}
{{DoubleProjectTag|Sidegames|TFG}}