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(Considering the padding as part of the struct instead of part of the array makes much more sense.) |
(Add fingerprint section) |
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Line 51: | Line 51: | ||
All unused entries will be entirely zeroed-out. | All unused entries will be entirely zeroed-out. | ||
==Fingerprint== | |||
<pre> | |||
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 // - | |||
04 00 10 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 // BULBASAUR | |||
04 00 20 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 // IVYSAUR | |||
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 // VENUSAUR | |||
04 00 10 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 // CHARMANDER | |||
04 00 24 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 // CHARMELEON | |||
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 // CHARIZARD | |||
... | |||
</pre> | |||
==See also== | |||
{{data structure}}<br> | {{data structure}}<br> | ||
{{Project Games notice|data structure}} | {{Project Games notice|data structure}} | ||
[[Category:Structures]] | [[Category:Structures]] |
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