TM: Difference between revisions

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===Generation V===
===Generation V===
In [[Generation V]], TMs have changed from being single-use items to having unlimited uses, making them akin to [[HM]]s. In this generation only, when a Pokémon learns a move from a TM or HM by overwriting an old one, the new move takes on the current PP of the forgotten move. This prevents repeated usage of machines for the purpose of PP restoration. The prices of the purchasable TMs are also much higher to reflect the fact they can be reused, and they can no longer be held or sold. (However, they can be sold in [[Pokémon Mystery Dungeon: Gates to Infinity|Mystery Dungeon: Gates to Infinity]].) In {{game|Black and White|s}}, there are 94 TMs available normally; among the ones numbered 92 and lower, many of them teach different moves from their Generation IV counterparts. With the number of HMs reduced to six, there are once again an even 100 machine-learnable moves. In {{2v2|Black|White|2}}, the previously [[event]]-only [[TM95]] was made normally available, bringing the number of machine-learnable moves in Generation V to 101.
In [[Generation V]], TMs have changed from being single-use items to having unlimited uses, making them akin to [[HM]]s. In this generation only, when a Pokémon learns a move from a TM or HM by overwriting an old one, the new move takes on the current PP of the forgotten move. This prevents repeated usage of machines for the purpose of PP restoration. The prices of the purchasable TMs are also much higher to reflect the fact they can be reused, and they can no longer be held or sold. (However, they can be sold in [[Pokémon Mystery Dungeon: Gates to Infinity|Mystery Dungeon: Gates to Infinity]].) In {{game|Black and White|s}}, there are 94 TMs available normally; among the ones numbered 92 and lower, many of them teach different moves from their Generation IV counterparts. With the number of HMs reduced to six, there are once again an even 100 machine-learnable moves. In {{2v2|Black|White|2}}, the previously undistributed [[event]]-only [[TM95]] was made normally available, bringing the number of machine-learnable moves in Generation V to 101.


===Generation VI===
===Generation VI===
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