Candy: Difference between revisions

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==In [[Pokémon GO]]==
==In [[Pokémon GO]]==
Each evolutionary family has its own kind of Candy, usually named after the lowest stage of each [[List of Pokémon by evolution family|evolutionary family]], which can only be used to [[evolution|evolve]] or [[Power Up]] members of that family. For example, {{p|Bulbasaur}}, {{p|Ivysaur}}, and {{p|Venusaur}} all require Bulbasaur Candy to Power Up. The {{p|Nidoran♀}} and {{p|Nidoran♂}} evolutionary families have separate Candy. Each different kind of candy has its own color scheme, based on the Pokémon it is named after. Prior to the addition of [[Generation II]] Pokémon, {{p|Hitmonlee}} and {{p|Hitmonchan}} had separate candies, which were later converted into {{p|Tyrogue}} Candy.  
Each evolutionary family has its own kind of Candy, usually named after the lowest stage of each [[List of Pokémon by evolution family|evolutionary family]], which can only be used to [[evolution|evolve]] or [[Power Up]] members of that family. For example, {{p|Bulbasaur}}, {{p|Ivysaur}}, and {{p|Venusaur}} all require Bulbasaur Candy to Power Up. The {{p|Nidoran♀}} and {{p|Nidoran♂}} evolutionary families have separate Candies. Each Candy has its own color scheme based on the Pokémon it is named after. Prior to the addition of [[Generation II]] Pokémon, {{p|Hitmonlee}} and {{p|Hitmonchan}} had their own Candies, which were later converted into {{p|Tyrogue}} Candy.
 
In June 2017, the [[Rare Candy#Pokémon GO|Rare Candy]] was introduced as a wildcard Candy. It's a rainbow-colored Candy that, when used on a Pokémon, turns into the Candy of that evolutionary family.  


===Acquisition===
===Acquisition===
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===Evolution===
===Evolution===
{{main|List of Pokémon by evolution family in Pokémon GO}}
{{main|List of Pokémon by evolution family in Pokémon GO}}
The cost in candy to evolve a Pokémon is typically based on its number of evolution stages. Evolutionary costs generally follow this pattern, with some exceptions:
The cost in candy to evolve a Pokémon is typically based on its number of evolution stages, but with some exceptions:


* Two-stage lines usually require {{candy}}50.
* Two-stage lines usually require {{candy}}50.
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==In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!==
==In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!==
In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], candy appears as a type of item stored in the '''Candy Jar'''. Candy can be used to increase a Pokémon's [[awakening values]], except the [[Rare Candy]], which instead boosts a Pokémon's [[level]].
In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], Candy appears as a type of item stored in the '''Candy Jar'''. Candy can be used to increase a Pokémon's [[awakening values]], except the [[Rare Candy]], which instead boosts a Pokémon's [[level]].


===Effect===
===Effect===
There are three types of candy: stat-based candy, species-based candy, and Rare Candy.
There are three types of Candy: stat-based Candy, species-based Candy, and Rare Candy.


Stat-based candy can be used by any Pokémon to raise the AV of a specific stat, depending on the kind of candy. They come in three sizes: regular, L and XL. They are more commonly found than species-specific candy, as multiple of these candies are often required to raise a single AV point. As a Pokémon's AV increases for a stat, it will require more and larger candy to further increase the same stat by one AV. Regular-sized candy can only raise a stat up to 50 AVs. L-sized candy can go up to 100 AVs, but require the Pokémon to be at least level 30. XL-sized candy can reach the maximum 200 AVs, but only work for level 60 and up.   
Stat-based candy can be used by any Pokémon to raise the AV of a specific stat, depending on the kind of Candy. They come in three sizes: regular, L and XL. They are more commonly found than species-specific Candy, as multiple of these Candies are often required to raise a single AV point. As a Pokémon's AV increases for a stat, it will require more and larger Candy to further increase the same stat by one AV. Regular-sized Candy can only raise a stat up to 50 AVs. L-sized Candy can go up to 100 AVs, but require the Pokémon to be at least level 30. XL-sized Candy can reach the maximum 200 AVs, but only work for level 60 and up.   


Species-based Candy can only be used by Pokémon of its corresponding evolutionary family. Bulbasaur Candy, for example, can only be used by {{p|Bulbasaur}}, {{p|Ivysaur}}, and {{p|Venusaur}}. When one is used, it will increase all stats by one AV point, up until it hits the maximum 200 AVs, and has no level requirements. Unlike in Pokémon GO, species-specific candy do not play a role in evolution. Additionally, unlike Pokémon GO since the introduction of {{p|Tyrogue}}, {{p|Hitmonlee}} and {{p|Hitmonchan}} have separate candy.
Species-based Candy can only be used by Pokémon of its corresponding evolutionary family. Bulbasaur Candy, for example, can only be used by {{p|Bulbasaur}}, {{p|Ivysaur}}, and {{p|Venusaur}}. When one is used, it will increase all stats by one AV point, up until all stats hit the maximum 200 AVs, and has no level requirements. Unlike in Pokémon GO, species-specific Candy do not play a role in evolution. Additionally, unlike Pokémon GO since the introduction of {{p|Tyrogue}}, {{p|Hitmonlee}} and {{p|Hitmonchan}} have separate Candy.


:''For a complete list of costs, see [[Awakening values#Costs|Awakening values → Costs]]
:''For a complete list of costs, see [[Awakening values#Costs|Awakening values → Costs]]
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===Acquisition===
===Acquisition===
Candy is most commonly obtained through catching [[wild Pokémon]] or transferring Pokémon to [[Professor Oak]]. The type of candy obtained depends on the species caught or transferred. Professor Oak will award the {{player}} one stat-based candy for every Pokémon transferred, based off the candy it may yield when caught in the wild. For every 50 Pokémon of the same species transferred, Professor Oak will also award a species-specific candy for that Pokémon.
Candy is most commonly obtained through catching [[wild Pokémon]] or transferring Pokémon to [[Professor Oak]]. The type of Candy obtained depends on the species caught or transferred. Professor Oak will award the {{player}} one stat-based Candy for every Pokémon transferred, based off the Candy it may yield when caught in the wild. For every 50 Pokémon of the same species transferred, Professor Oak will also award a species-specific Candy for that Pokémon.


Catching a wild Pokémon may sometimes award player a random number of candy. The higher the player's [[Catch Combo]], the more likely that higher quantities and larger candies will be awarded. A player may start earning regular-sized candy after catching 30 Pokémon. Candy L can be earned after catching 60 Pokémon, and Candy XL can be earned after catching 90. Players may start earning species-specific candy after catching a total of 120 Pokémon.  
Catching a wild Pokémon may sometimes award player a random number of Candy. The higher the player's [[Catch Combo]], the more likely that higher quantities and larger Candies will be awarded. A player may start earning regular-sized Candy after catching 30 Pokémon. Candy L can be earned after catching 60 Pokémon, and Candy XL can be earned after catching 90. Players may start earning species-specific candy after catching a total of 120 Pokémon.  


The stat-based candies correspond directly with the species' [[effort values]] yield in other core series game. For example, if a Pokémon like {{p|Growlithe}} would yield EVs in Attack in those games, it may award Mighty Candies (of any size) if caught in Let's Go, Pikachu! and Let's Go, Eevee!. Pokémon that would yield EVs for multiple stats, like {{p|Seadra}} which gives both Defense and Special Attack EVs, may award Tough Candies, Smart Candies, or both.  
The stat-based Candies correspond directly with the species' [[effort values]] yield in other core series game. For example, if a Pokémon like {{p|Growlithe}} would yield EVs in Attack in those games, it may award Mighty Candies (of any size) if caught in Let's Go, Pikachu! and Let's Go, Eevee!. Pokémon that would yield EVs for multiple stats, like {{p|Seadra}} which gives both Defense and Special Attack EVs, may award Tough Candies, Smart Candies, or both.  


:''See also: [[List of Pokémon by effort value yield]]''  
:''See also: [[List of Pokémon by effort value yield]]''  


Species-based candy can repeatedly be obtained via the following:
Species-based Candy can repeatedly be obtained via the following:


* Catch compatible Pokémon (chance of obtaining increases with Catch Combo)
* Catch compatible Pokémon (chance of obtaining increases with Catch Combo)
* Transfer 50 compatible Pokémon of the same species to [[Professor Oak]]
* Transfer 50 compatible Pokémon of the same species to [[Professor Oak]]
* Stroll Pokémon with [[Poké Ball Plus]] (two candies per every 5,000 [[experience|Exp.]] gained)
* Stroll Pokémon with [[Poké Ball Plus]] (up to two Candies per every 5,000 [[experience|Exp.]] gained)
** One candy for strolling Pokémon and one candy for [[walking Pokémon]] in game
** One Candy for strolling Pokémon and one Candy for [[walking Pokémon]] in game, if any


===Types of Candy===
===Types of Candy===