Red Card: Difference between revisions

54 bytes removed ,  26 February 2019
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If the attacker has {{a|Suction Cups}} or is under the effect of {{m|Ingrain}}, the Red Card will still activate and be consumed, but fails to cause that Pokémon to switch out or flee (even if that attacker is {{type|Ghost}}, has the Ability {{a|Run Away}}, or is holding a [[Shed Shell]] or [[Smoke Ball]]). {{cat|Trapping moves}} and {{cat|Trapping Abilities|Abilities}}, other than Ingrain, do not prevent a Pokémon from being forced to switch out or flee by the Red Card.
If the attacker has {{a|Suction Cups}} or is under the effect of {{m|Ingrain}}, the Red Card will still activate and be consumed, but fails to cause that Pokémon to switch out or flee (even if that attacker is {{type|Ghost}}, has the Ability {{a|Run Away}}, or is holding a [[Shed Shell]] or [[Smoke Ball]]). {{cat|Trapping moves}} and {{cat|Trapping Abilities|Abilities}}, other than Ingrain, do not prevent a Pokémon from being forced to switch out or flee by the Red Card.


The Red Card will be knocked off or stolen by {{m|Knock Off}}, {{m|Thief}}, {{m|Covet}}, or {{a|Magician}} before it has the opportunity to activate. A Pokémon with {{a|Pickpocket}} holding a Red Card can steal an attacker's item with Pickpocket even after that attacker is switched out by the Pokémon's held Red Card; if a Pokémon steals a Red Card due to Pickpocket, that Red Card cannot activate for that same attack. The Red Card switches out the attacker before its own held [[Life Orb]] has the chance to damage it, so that attacker does not take damage from it. that Pokémon will not take damage from the Life Orb. If a Pokémon holding a Red Card is hit by {{m|Dragon Tail}} or {{m|Circle Throw}}, it is forced to switch out or flee before its held Red Card has the opportunity to activate. If a Pokémon holding a Red Card is hit by {{m|U-turn}} or {{m|Volt Switch}}, the Red Card activates before the attacker is switched out by the move. {{a|Emergency Exit}} and {{a|Wimp Out}} activate after a Pokémon is switched in by Red Card.
The Red Card will be knocked off or stolen by {{m|Knock Off}}, {{m|Thief}}, {{m|Covet}}, or {{a|Magician}} before it has the opportunity to activate. A Pokémon with {{a|Pickpocket}} holding a Red Card can steal an attacker's item with Pickpocket even after that attacker is switched out by the Pokémon's held Red Card; if a Pokémon steals a Red Card due to Pickpocket, that Red Card cannot activate for that same attack. The Red Card switches out the attacker before its own held [[Life Orb]] has the chance to damage it, so that attacker does not take damage from it. If a Pokémon holding a Red Card is hit by {{m|Dragon Tail}} or {{m|Circle Throw}}, it is forced to switch out or flee before its held Red Card has the opportunity to activate. If a Pokémon holding a Red Card is hit by {{m|U-turn}} or {{m|Volt Switch}}, the Red Card activates before the attacker is switched out by the move. {{a|Emergency Exit}} and {{a|Wimp Out}} activate after a Pokémon is switched in by Red Card.


===Description===
===Description===
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