Parental Bond (Ability): Difference between revisions

Line 21: Line 21:
Since Parental Bond turns moves into two-hit multi-strike moves, each strike has a separate chance to be a [[critical hit]], items and Abilities that trigger upon strike or [[contact]] such as {{a|Cursed Body}} and [[Rocky Helmet]] occur for each strike, and {{m|Spiky Shield}} and {{m|King's Shield}} only damage and decrease Attack (respectively) once if they protect a Pokémon from a contact move used by a Pokémon with Parental Bond. Additionally, there is only one accuracy check, so either both strikes hit or both strikes miss.
Since Parental Bond turns moves into two-hit multi-strike moves, each strike has a separate chance to be a [[critical hit]], items and Abilities that trigger upon strike or [[contact]] such as {{a|Cursed Body}} and [[Rocky Helmet]] occur for each strike, and {{m|Spiky Shield}} and {{m|King's Shield}} only damage and decrease Attack (respectively) once if they protect a Pokémon from a contact move used by a Pokémon with Parental Bond. Additionally, there is only one accuracy check, so either both strikes hit or both strikes miss.


Any attack which has a secondary effect (except {{m|Secret Power}}) has the same secondary effect on both strikes (such as {{m|Power-Up Punch}}); if a secondary effect has a certain chance of occurring, each strike has an independent chance of activating that effect. Even if the Pokémon's Ability is changed to {{a|Mummy}} after the first strike, it will continue to make a second strike regardless. {{m|Pay Day}} scatters coins after the first hit only.
Any attack which has a secondary effect (except {{m|Secret Power}}) has the same secondary effect on both strikes (such as {{m|Power-Up Punch}}); if a secondary effect has a certain chance of occurring, each strike has an independent chance of activating that effect. Even if the Pokémon's Ability is changed to {{a|Mummy}} after the first strike, it will continue to make a second strike regardless. {{m|Pay Day}} scatters coins after the first hit only. {{m|Incinerate}} burns up the item after the first hit only, as there is no item anymore after the first hit.


Unlike other secondary effects, {{m|Secret Power}}'s secondary effect can only occur after the final strike. If a move has [[recoil]] damage, the recoil will be based on the damage dealt by both strikes, but will be taken after the final strike; {{m|Struggle}} will inflict recoil damage equal to half the user's maximum HP (after the final strike). {{cat|Moves that switch the target out}} and {{cat|moves that switch the user out}} strike twice, then force a Pokémon to switch out after both strikes are conducted. {{m|Bug Bite}} and {{m|Pluck}} consume the target's Berry after the final strike, so if the target could eat its Berry after the first strike (e.g. due to low HP), it will consume it before the attacker can. {{m|Smelling Salts}}, {{m|Wake-Up Slap}} and {{m|Knock Off}} do not cure the target of {{status|paralysis}} or {{status|sleep}} or remove the target's held item (respectively), until after the final strike, so both strikes get the increased power. {{type|Fire}} moves, {{m|Scald}} and {{m|Steam Eruption}} thaw a {{status|frozen}} target after the final strike (so a frozen target cannot be thawed and then {{status|burn}}ed by the same move). {{m|Smack Down}} and {{m|Thousand Arrows}} only cause the target to [[grounded|fall to the ground]] after the final strike. If {{p|Meloetta}} has Parental Bond and uses {{m|Relic Song}}, it will change Forme only once, after the final strike.
Unlike other secondary effects, {{m|Secret Power}}'s secondary effect can only occur after the final strike. If a move has [[recoil]] damage, the recoil will be based on the damage dealt by both strikes, but will be taken after the final strike; {{m|Struggle}} will inflict recoil damage equal to half the user's maximum HP (after the final strike). {{cat|Moves that switch the target out}} and {{cat|moves that switch the user out}} strike twice, then force a Pokémon to switch out after both strikes are conducted. {{m|Bug Bite}} and {{m|Pluck}} consume the target's Berry after the final strike, so if the target could eat its Berry after the first strike (e.g. due to low HP), it will consume it before the attacker can. {{m|Smelling Salts}}, {{m|Wake-Up Slap}}, {{m|Knock Off}}, and {{m|Thief}} or {{m|Covet}} do not cure the target of {{status|paralysis}} or {{status|sleep}}, remove the target's held item, or steal the target's held item (respectively), until after the final strike, so both strikes get the increased power. {{type|Fire}} moves, {{m|Scald}} and {{m|Steam Eruption}} thaw a {{status|frozen}} target after the final strike (so a frozen target cannot be thawed and then {{status|burn}}ed by the same move). {{m|Smack Down}} and {{m|Thousand Arrows}} only cause the target to [[grounded|fall to the ground]] after the final strike. If {{p|Meloetta}} has Parental Bond and uses {{m|Relic Song}}, it will change Forme only once, after the final strike.


If {{m|Present}} heals the target it will only strike once, but if it damages the target it will strike twice (the second strike will always damage the target). {{cat|Moves that deal direct damage|Fixed-damage moves}} (such as {{m|Seismic Toss}} and {{m|Dragon Rage}}) deal the full amount of damage for both strikes. The damage dealt by {{m|Psywave}} is generated separately for each strike, and the second strike's damage is not halved. Each strike of {{m|Super Fang}} halves the target's HP (effectively quartering it if HP is not changed between strikes). {{m|Counter}}, {{m|Mirror Coat}}, {{m|Metal Burst}} and {{m|Bide}} deal the full amount of damage for both strikes. The first strike of {{m|Assurance}} counts as previously taking damage for the second strike, giving it increased power. {{m|Grass Pledge}}, {{m|Fire Pledge}}, and {{m|Water Pledge}} strike twice, even when used as a combination move. {{m|Natural Gift}} and {{m|Spit Up}} strike twice. {{cat|Moves that require recharging}} after use strike twice, but the user only needs to recharge for one turn.
If {{m|Present}} heals the target it will only strike once, but if it damages the target it will strike twice (the second strike will always damage the target). {{cat|Moves that deal direct damage|Fixed-damage moves}} (such as {{m|Seismic Toss}} and {{m|Dragon Rage}}) deal the full amount of damage for both strikes. The damage dealt by {{m|Psywave}} is generated separately for each strike, and the second strike's damage is not halved. Each strike of {{m|Super Fang}} halves the target's HP (effectively quartering it if HP is not changed between strikes). {{m|Counter}}, {{m|Mirror Coat}}, {{m|Metal Burst}} and {{m|Bide}} deal the full amount of damage for both strikes. The first strike of {{m|Assurance}} counts as previously taking damage for the second strike, giving it increased power. The power of {{m|Fury Cutter}} and {{m|Echoed Voice}} is boosted only once per attack, so the second strike does not increase its move power. {{m|Grass Pledge}}, {{m|Fire Pledge}}, and {{m|Water Pledge}} strike twice, even when used as a combination move. {{m|Natural Gift}} and {{m|Spit Up}} strike twice. {{cat|Moves that require recharging}} after use strike twice, but the user only needs to recharge for one turn.


{{m|Fling}}, {{m|Self-Destruct}}, {{m|Explosion}}, {{m|Uproar}} and {{m|Final Gambit}} only strike once. {{cat|Moves with a charging turn}} (such as {{m|Fly}} and {{m|Solar Beam}}) only strike once, even if the Pokémon becomes fully charged in one turn (such as with a [[Power Herb]]). {{m|Endeavor}} also only strikes once, even if the user or target's HP is changed after it strikes (such as by {{a|Iron Barbs}} or the [[Sitrus Berry]]). {{status|Confusion}} damage only occurs once.
{{m|Fling}}, {{m|Self-Destruct}}, {{m|Explosion}}, {{m|Uproar}} and {{m|Final Gambit}} only strike once. {{cat|Moves with a charging turn}} (such as {{m|Fly}} and {{m|Solar Beam}}) only strike once, even if the Pokémon becomes fully charged in one turn (such as with a [[Power Herb]]). {{m|Endeavor}} also only strikes once, even if the user or target's HP is changed after it strikes (such as by {{a|Iron Barbs}} or the [[Sitrus Berry]]). {{status|Confusion}} damage only occurs once.
48

edits