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Glare (move)

70 bytes added, 4 February
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===Generation VI onwards===
Glare's accuracy changed from 90% to 100%. {{t|Electric}}-type Pokémon are now immune to it.
If powered up by a [[Normalium Z]] into Z-Glare, the user's {{stat|Special Defense}} rises one stage.
Glare can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing {{m|Hex}} and {{m|Smelling Salts}} to give an extra three appeal points if used in the next turn.
[[Category:Moves that can inflict paralysis]]
[[Category:Moves that can jam]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]