Assist (move): Difference between revisions

→‎Uncallable moves: Making the distinction between non-existent moves and existing moves that aren't affected
m (→‎Uncallable moves: Restoring some padding that was previously provided by the sort buttons)
(→‎Uncallable moves: Making the distinction between non-existent moves and existing moves that aren't affected)
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!style="min-width:20px"|{{color2|000|Generation VI|VI}}
!style="min-width:20px"|{{color2|000|Generation VI|VI}}
!style="min-width:20px"|{{color2|000|Generation VII|VII}}
!style="min-width:20px"|{{color2|000|Generation VII|VII}}
{{movelist|Baneful Bunker|Poison|cat=Status}}|| || || || ||
{{movelist|Baneful Bunker|Poison|cat=Status}}|| || || || ||{{Yes}}
{{movelist|Beak Blast|Flying|cat=Physical}}|| || || || ||
{{movelist|Beak Blast|Flying|cat=Physical}}|| || || || ||{{Yes}}
{{movelist|Belch|Poison|cat=Special}}|| || || ||||
{{movelist|Belch|Poison|cat=Special}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|Bestow|Normal|cat=Status}}|| || ||||||
{{movelist|Bestow|Normal|cat=Status}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Bounce|Flying|cat=Physical}}|| || || ||||
{{movelist|Bounce|Flying|cat=Physical}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}
{{movelist|Celebrate|Normal|cat=Special}}|| || || ||✓||
{{movelist|Celebrate|Normal|cat=Special}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|Chatter|Flying|cat=Status}}|| ||||||||
{{movelist|Chatter|Flying|cat=Status}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Circle Throw|Fighting|cat=Physical}}|| || ||✓||||
{{movelist|Circle Throw|Fighting|cat=Physical}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Copycat|Normal|cat=Status}}|| ||||||||
{{movelist|Copycat|Normal|cat=Status}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Counter|Fighting|cat=Physical}}||||||||||
{{movelist|Counter|Fighting|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Covet|Normal|cat=Physical}}||||✓||||||
{{movelist|Covet|Normal|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Destiny Bond|Ghost|cat=Status}}||||||||||
{{movelist|Destiny Bond|Ghost|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Detect|Fighting|cat=Status}}||||||||||
{{movelist|Detect|Fighting|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Dig|Ground|cat=Physical}}|| || || ||||
{{movelist|Dig|Ground|cat=Physical}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}
{{movelist|Dive|Water|cat=Physical}}|| || || ||✓||
{{movelist|Dive|Water|cat=Physical}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}
{{movelist|Dragon Tail|Dragon|cat=Physical}}|| || ||✓||||✓
{{movelist|Dragon Tail|Dragon|cat=Physical}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Endure|Normal|cat=Status}}||||||✓||✓||
{{movelist|Endure|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Feint|Normal|cat=Physical}}|| ||||||||
{{movelist|Feint|Normal|cat=Physical}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Fly|Flying|cat=Physical}}|| || || ||||
{{movelist|Fly|Flying|cat=Physical}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}
{{movelist|Focus Punch|Fighting|cat=Physical}}||||||||||
{{movelist|Focus Punch|Fighting|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Follow Me|Normal|cat=Status}}||||||✓||||✓
{{movelist|Follow Me|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Helping Hand|Normal|cat=Status}}||||||✓||✓||
{{movelist|Helping Hand|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Hold Hands|Normal|cat=Status}}|| || || ||||
{{movelist|Hold Hands|Normal|cat=Status}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|King's Shield|Steel|cat=Status}}|| || || ||||
{{movelist|King's Shield|Steel|cat=Status}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|Mat Block|Fighting|cat=Status}}|| || || ||||
{{movelist|Mat Block|Fighting|cat=Status}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|Me First|Normal|cat=Status}}|| ||||||||
{{movelist|Me First|Normal|cat=Status}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Metronome|Normal|cat=Status}} ||||||||||
{{movelist|Metronome|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Mimic|Normal|cat=Status}}||||||✓||✓||
{{movelist|Mimic|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Mirror Coat|Psychic|cat=Special}}||||||||✓||✓
{{movelist|Mirror Coat|Psychic|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Mirror Move|Flying|cat=Status}}||||||||||
{{movelist|Mirror Move|Flying|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Nature Power|Normal|cat=Status}}|| || || ||||
{{movelist|Nature Power|Normal|cat=Status}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}
{{movelist|Phantom Force|Ghost|cat=Physical}}|| || || ||✓||
{{movelist|Phantom Force|Ghost|cat=Physical}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|Protect|Normal|cat=Status}}||||||||||
{{movelist|Protect|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Rage Powder|Bug|cat=Status}}|| || ||||||
{{movelist|Rage Powder|Bug|cat=Status}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Roar|Normal|cat=Status}}|| || || ||✓||
{{movelist|Roar|Normal|cat=Status}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}
{{movelist|Shadow Force|Ghost|cat=Physical}}|| || || ||||
{{movelist|Shadow Force|Ghost|cat=Physical}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|Shell Trap|Fire|cat=Special}}|| || || || ||
{{movelist|Shell Trap|Fire|cat=Special}}|| || || || ||{{Yes}}
{{movelist|Sketch|Normal|cat=Status}}||✓||||||||
{{movelist|Sketch|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Sky Drop|Flying|cat=Physical}}|| || || ||✓||✓
{{movelist|Sky Drop|Flying|cat=Physical}}|| || ||{{No}}||{{Yes}}||{{Yes}}
{{movelist|Sleep Talk|Normal|cat=Status}}||||||||||
{{movelist|Sleep Talk|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Snatch|Dark|cat=Status}}||||||||||
{{movelist|Snatch|Dark|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Spiky Shield|Grass|cat=Status}}|| || || ||✓||
{{movelist|Spiky Shield|Grass|cat=Status}}|| || || ||{{Yes}}||{{Yes}}
{{movelist|Spotlight|Normal|cat=Status}}|| || || || ||
{{movelist|Spotlight|Normal|cat=Status}}|| || || || ||{{Yes}}
{{movelist|Struggle|Normal|cat=Physical}}||||||✓||||✓
{{movelist|Struggle|Normal|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Switcheroo|Dark|cat=Status}}|| ||||||||
{{movelist|Switcheroo|Dark|cat=Status}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Thief|Dark|cat=Physical}}||||||||||
{{movelist|Thief|Dark|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Transform|Normal|cat=Status}}|| || ||✓||||
{{movelist|Transform|Normal|cat=Status}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Trick|Psychic|cat=Status}}||||||||||
{{movelist|Trick|Psychic|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Whirlwind|Normal|cat=Status}}|| || || ||||
{{movelist|Whirlwind|Normal|cat=Status}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}
|}
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