Generation V: Difference between revisions

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* Generation V introduced the most [[Gym Leader]]s, with 14.
* Generation V introduced the most [[Gym Leader]]s, with 14.
**In addition, not counting remakes, this is the only generation to introduce more than eight [[Badge|Gym Badges]] (ten, due to Black 2 and White 2 replacing two of them).
**In addition, not counting remakes, this is the only generation to introduce more than eight [[Badge|Gym Badges]] (ten, due to Black 2 and White 2 replacing two of them).
* Generation V is the first generation not to feature [[Professor Oak]].
* Generation V is the first generation not to introduce a higher number of [[Legendary Pokémon]] than the previous generation. In this case, both Generations IV and V introduced nine Legendary Pokémon.
* Generation V is the only generation in which:
* Generation V is the only generation in which:
** The {{game|Black and White|s|primary paired versions}} were released in Europe before North America.
** The {{game|Black and White|s|primary paired versions}} were released in Europe before North America.
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** A pair of sequels to its original games were introduced.
** A pair of sequels to its original games were introduced.
* Generation V is the only generation since the {{t|Steel}} type was introduced that does not introduce a new Steel-type specialist.
* Generation V is the only generation since the {{t|Steel}} type was introduced that does not introduce a new Steel-type specialist.
* Generation V is the first generation in which it is impossible to complete the [[National Pokédex]] without [[Poké Transfer|transferring]] Pokémon from a [[Generation IV|previous generation]], even if a player owned all versions in the generation and all [[Event Pokémon]] were acquired.
* Generation V is the first generation:
* Generation V is the first generation that does not feature the [[Kanto]] region.
** Not to feature [[Professor Oak]].
* Generation V is the first generation since Generation II to not include [[remakes]] of previous games.
** Not to introduce a higher number of [[Legendary Pokémon]] than the previous generation. In this case, both Generations IV and V introduced nine Legendary Pokémon.
* Generation V is the first generation that allowed trading with Korean versions.
** In which it is impossible to complete the [[National Pokédex]] without [[Poké Transfer|transferring]] Pokémon from a [[Generation IV|previous generation]], even if a player owned all versions in the generation and all [[Event Pokémon]] were acquired.
** Pokémon caught in a Korean Generation IV game are still technically compatible with other Generation IV games, but those games did not have a way to read the Korean characters in the Pokémon's name. All Generation V games, however, included Korean character compatibility, thus allowing Korean Pokémon to be traded between all other versions of the game.
** That does not feature the [[Kanto]] region.
** To not include [[remakes]] of previous games since [[Generation II]].
** That allowed trading with Korean versions.
*** Pokémon caught in a Korean Generation IV game are still technically compatible with other Generation IV games, but those games did not have a way to read the Korean characters in the Pokémon's name. All Generation V games, however, included Korean character compatibility, thus allowing Korean Pokémon to be traded between all other versions of the game.


{{Core series}}
{{Core series}}
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