Bag: Difference between revisions

5 bytes added ,  22 December 2018
→‎Generation I: Not sure where to put this, but the game only checks the quantity of the first stack. If you have Revive x99 and Revive x2 later in your Bag, you can't buy more Revives unless you have a free slot, even though they're put in Stack 2.
(→‎Generation VII: added LGPE info)
(→‎Generation I: Not sure where to put this, but the game only checks the quantity of the first stack. If you have Revive x99 and Revive x2 later in your Bag, you can't buy more Revives unless you have a free slot, even though they're put in Stack 2.)
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===Generation I===
===Generation I===
In [[Generation I]], the Bag began as a simple list of items, with only 20 different kinds ever allowed to be held on-hand at one time. Additional items that the player owned would need to be stored in the player's [[PC]] (accessible from any Pokémon Center and holding up to 50 different kinds of item), but would need to be put there manually, as picked up items that did not fit in the Bag would simply be left where they were, but could be picked up at a later time, when there was space for them. Up to 99 of any one item could normally be held in the Bag, with additional amounts of an item taking up a second slot (for example, in order to have 103 {{ball|Great}}s on hand, one would need to have one slot of them ×99, and another with them ×4); this was not totally concrete, however, and the [[item duplication glitch]] involving [[MissingNo.]] could be performed in {{game|Red and Blue|s}}, allowing for 255 of the same item to be held in the same Bag slot.
In [[Generation I]], the Bag is a list of up to 20 different kinds of items, with no separation into different pockets. The player can store up to 50 items in their [[PC]], which the player can move to and from their Bag; the player cannot obtain new items if their Bag is full, even if there is room in their PC. The player can hold up to 99 of each item; if obtaining an item would result in the player having more than 99 of a single item, the excess items are placed in a new stack if the player has room for another item stack in their Bag (otherwise they cannot be obtained). (Some [[glitch]]es, such as [[MissingNo.]]'s [[item duplication glitch]], allow the player to hold up to 255 items in a single Bag slot.)
 
Despite the lack of pockets, there is still a distinction between [[Key Item]]s and other items. Key Items have no quantity displayed next to them (since the player can only ever have one instance of each Key Item at a time) and cannot be sold or tossed.


===Generation II===
===Generation II===