Appendix:Emerald walkthrough/Section 16: Difference between revisions

moving Sky Pillar to before Ever Grande City
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(moving Sky Pillar to before Ever Grande City)
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With your task complete, return to [[Wattson]] outside the Pokémon Center. Inform him that everything is all right in New Mauville, and the grateful Gym Leader rewards you with {{TM|24|Thunderbolt}}.
With your task complete, return to [[Wattson]] outside the Pokémon Center. Inform him that everything is all right in New Mauville, and the grateful Gym Leader rewards you with {{TM|24|Thunderbolt}}.


==Sky Pillar==
[[File:Sky Pillar 1F after E.png|thumb|left|Sky Pillar, 1F]]
[[File:Sky Pillar 2F after E.png|thumb|Sky Pillar, 2F]]
[[File:Sky Pillar 3F after E.png|thumb|left|Sky Pillar, 3F]]
[[File:Sky Pillar 4F after E.png|thumb|Sky Pillar, 4F]]
[[File:Sky Pillar 5F after E.png|thumb|left|Sky Pillar, 5F]]
[[File:Sky Pillar 6F after E.png|thumb|Sky Pillar, 6F]]
After putting an end to the battle between {{p|Groudon}} and {{p|Kyogre}}, {{p|Rayquaza}} has returned home to [[Sky Pillar]]. The building's advanced age coupled with the dragon's movements have left several areas of flooring {{DL|Hole|Generation III|unstable}}, which makes the [[Mach Bike]] necessary to reach the apex this time around.
{| class="expandable" style="margin: auto; background: #{{locationcolor/med|ruins}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ruins}};"
|- align="center"
! Available Pokémon
|-
|
{{Catch/header|ruins|no}}
{{Catch/div|ruins|1F}}
{{Catch/entry3|042|Golbat|no|no|yes|1F|34-35|30%|type1=Poison|type2=Flying}}
{{Catch/entry3|302|Sableye|no|no|yes|1F|33-34|30%|type1=Dark|type2=Ghost}}
{{Catch/entry3|344|Claydol|no|no|yes|1F|36-38|25%|type1=Ground|type2=Psychic}}
{{Catch/entry3|354|Banette|no|no|yes|1F|37-38|15%|type1=Ghost}}
{{Catch/div|ruins|3F}}
{{Catch/entry3|042|Golbat|no|no|yes|3F|34-35|30%|type1=Poison|type2=Flying}}
{{Catch/entry3|302|Sableye|no|no|yes|3F|33-34|30%|type1=Dark|type2=Ghost}}
{{Catch/entry3|344|Claydol|no|no|yes|3F|36-38|25%|type1=Ground|type2=Psychic}}
{{Catch/entry3|354|Banette|no|no|yes|3F|37-38|15%|type1=Ghost}}
{{Catch/div|ruins|5F}}
{{Catch/entry3|042|Golbat|no|no|yes|5F|34-35|30%|type1=Poison|type2=Flying}}
{{Catch/entry3|302|Sableye|no|no|yes|5F|33-34|30%|type1=Dark|type2=Ghost}}
{{Catch/entry3|344|Claydol|no|no|yes|5F|36-38|19%|type1=Ground|type2=Psychic}}
{{Catch/entry3|354|Banette|no|no|yes|5F|37-38|15%|type1=Ghost}}
{{Catch/entry3|334|Altaria|no|no|yes|5F|38-39|6%|type1=Dragon|type2=Flying}}
{{Catch/div|ruins|Special}}
{{Catch/entry3|384|Rayquaza|no|no|yes|Special|70|One|type1=Dragon|type2=Flying}}
{{Catch/footer|ruins}}
|}
====1F-5F====
Enter the tower and climb the stairs to 2F. There are several patches of unstable floor here, so use the Mach Bike to speed over them and continue on. Things get tricky on 4F, where you must once again stop cycling on one of two cracked tiles on the north side of the floor; this causes you to fall back down to the previously-inaccessible part of 3F. Climb to 5F and take the stairs in the northeast to reach the apex.
====Apex====
Upon reaching the rooftop, you find the legendary creature fully awake beyond the final flight of stairs. At level 70, {{p|Rayquaza}} is the highest-leveled Pokémon before the credits, and as such, easily warrants the use of a {{ball|Master}}. Barring that, you will need a similarly high-leveled Pokémon with excellent Defense to counter it. Be sure to save the game, as you've only got one chance to catch it! As a {{2t|Dragon|Flying}} Pokémon, it is especially vulnerable to {{t|Ice}} attacks, but Dragon- and {{type|Rock}} moves are also useful. Begin with these super-effective moves to deal heavy damage, and consider putting it to sleep before it can restore its health with {{m|Rest}}. Follow up with {{t|Grass}}, {{t|Fire}}, and {{t|Water}} moves to wear its health away even further. Beware of its most dangerous move, {{m|Outrage}}: after rampaging for several turns, Rayquaza becomes confused from fatigue. While it can deal serious damage to its target, it may also cause the dragon to attack itself in its confusion, and could end up knocking itself out!
{| style="margin: auto;"
|
{{Pokémon/3|game=Emerald
|ndex=384|pokemon=Rayquaza
|type1=Dragon|type2=Flying
|level=70
|ability=Air Lock
|move1=Fly|move1type=Flying
|move2=Rest|move2type=Psychic
|move3=ExtremeSpeed|move3type=Normal
|move4=Outrage|move4type=Dragon
}}
|}
{{-}}
==Pacifidlog Town==
==Pacifidlog Town==
[[File:Pacifidlog Town E.png|thumb|Pacifidlog Town]]
[[File:Pacifidlog Town E.png|thumb|Pacifidlog Town]]
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