Synchronize (Ability): Difference between revisions

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{{m|Toxic Spikes}} do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves {{m|Roar}} or {{m|Whirlwind}}.
{{m|Toxic Spikes}} do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves {{m|Roar}} or {{m|Whirlwind}}.
If a Pokémon with Synchronize is in the first slot in the [[party]] (even if [[fainting|fainted]]) when a [[wild Pokémon]] is encountered, there is a 50% chance that the game will force it to have the same [[Nature]] as the Pokémon in the first slot. The other 50% of the time, it will still randomly choose one of the 25 Natures, so the total chance of getting a matching nature is 52%. This does not apply to [[roaming Pokémon]], Pokémon in the [[Pokéwalker]], or Pokémon in the [[Entree Forest]]. In Emerald, it also does not apply to stationary Pokémon (such as {{p|Regirock}} or {{p|Rayquaza}}).


====Generation V and VI====
====Generation V and VI====
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